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Expopulus

Number of employees
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Locations
United States
Description
Ex Populus is a game development studio.
Preferred payment options
USDT

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Senior 3D Artist

Full time
Remote
Company Overview:

Ex Populus is a game development studio led by experienced professionals from prestigious companies like Pixar, Ubisoft, and Blizzard. The team is currently working on two anticipated games, Final Form and LAMOverse, focusing on high-quality indie games for PC and console platforms.

Location:

This role is remote, supporting a fully distributed team that has occasional in-person meetings leveraging Google Meet.

Status:

This is a full-time, permanent position.

Ex Populus is seeking a talented 3D Artist to join the art team. The ideal candidate should be creative, self-motivated, and have a strong grasp of game development processes, and must showcase wireframe models, textures, and detailed descriptions in their portfolio.

Responsibilities:

Create 3D models of various elements using software like Blender, Maya, or 3ds Max.

Apply textures to enhance the realism of 3D models, utilizing texture maps for different surface properties.

Unwrap 3D models to create accurate UV maps for texture application.

Develop shaders and materials to control lighting and environmental interactions of 3D models.

Demonstrate an understanding of design principles for real-world and fictional concepts.

Work within technical constraints of game engines and platforms.

Maintain fidelity to the game's visual style based on team feedback.

Collaborate effectively with other departments such as design, programming, and animation teams.

Requirements:

Have shipped at least one AAA game on Console or PC within the last 3 years.

Provide portfolio links showcasing work.

Proficient in modeling, texturing, and optimizing assets in a next-gen pipeline.

Mastery of tools like Maya, Substance, and Photoshop.

Previous experience working on large-scale 3D titles for PC or console platforms.

Strong understanding of asset pipelines and agile development processes.

Familiarity with game engines like Unreal and Unity.

Knowledge of clean topology modeling techniques and attention to detail.

Solid understanding of art fundamentals including composition and lighting.

Able to work independently in a fast-paced environment.

Open to feedback and can adapt work based on input.

Capable of working within established artistic styles.

Strong organizational and time management skills.

Experience collaborating in remote team settings.

Passion for learning, personal growth, and a positive work environment, with a genuine love for gaming.

Technical Artist (Realtime VFX)

Full time
Remote
Ex Populus, a cutting-edge game development studio founded by seasoned professionals from renowned industry players like Pixar, Ubisoft, Activision, and Blizzard, is seeking a talented individual to join their team. With a reputation for developing highly anticipated games like Final Form and LAMOverse, the company is a trailblazer in deploying games on the Xai blockchain. Working remotely with occasional team meetups facilitated through Google Meets, Ex Populus aims to deliver unparalleled gaming experiences to a global audience.

Role Overview:

The primary goal at Ex Populus is to spread joy through top-tier gaming and entertainment experiences worldwide. The studio is dedicated to partnering with emerging elite content creators, providing them with a world-class platform and access to some of the industry's finest talent.

Responsibilities:

Create photorealistic real-time visual effects within Unity, such as explosions, fire, smoke, and clouds.

Collaborate with artists and engineers to enhance scenes in the engine, delivering an immersive visual experience.

Assist in the utilization of 3D art pipeline tools and engine tools by the team.

Support artists and engineers with asset performance enhancements and validation.

Review creative processes, identifying areas for tool enhancements.

Develop efficient 3D art pipeline tools and extensions.

Resolve technical challenges within the 3D asset pipeline.

Work closely with engineers and testers to troubleshoot in-game issues.

Encourage and empower the art team to streamline their workflows.

Engage with partner studios to exchange technological expertise and best practices.

Requirements:

Must have shipped at least one AA/AAA game for Console or PC in the past 3 years.

Proficient in creating realistic and captivating VFX for games, with a mandatory portfolio submission.

Understanding of in-game VFX performance, optimization, and memory constraints.

Experience working with Unity (Unreal Engine knowledge is a bonus).

Familiarity with VFX software like Houdini, 3ds Max, or Maya.

Knowledge of modeling, shading, and animation workflows.

Expertise in VFX, Lighting, Scripting, Shaders, VFX Rendering, & Post Processing.

Solid understanding of Graphic Rendering Pipeline for advanced technologies.

Proficiency in Source Control systems like Git, Perforce, or Mercurial.

Strong technical background in art production processes and workflows.

Programming skills in C++, C#, Python, or Maxscript with a grasp of Data Structures.

Knowledge of UI Development for Tools like WPF, WinForms, XAML, or QT is beneficial.

Excellent communication and interpersonal skills.

Experience collaborating across disciplines such as art, programming, and technical domains.

Creative problem-solving abilities and willingness to receive feedback.

Ability to work within established artistic styles.

Strong organizational and time management capabilities.

Prior experience working in a distributed or remote team setting.

A passion for continuous learning, personal development, and fostering a positive workspace, coupled with genuine enthusiasm for gaming.

Founded by industry veterans with a track record of 3 Oscar nominations, 12 Emmy nominations, and 7 Annie nominations collectively, the team at Ex Populus comprises talent from prestigious companies like Ubisoft, Blizzard, and Pixar. Join Ex Populus for an opportunity to explore your potential!

Staff Blockchain Engineer

Full time
Remote
Company Overview

Ex Populus is a dynamic game development studio led by experts from well-known companies like Pixar, Ubisoft, Activision, and Blizzard. The team is currently working on two highly anticipated games, Final Form and LAMOverse. As pioneers in deploying games on the Xai Blockchain, Ex Populus is setting the stage for other developers to follow suit.

Position Overview

Ex Populus is seeking a qualified Staff Blockchain Engineer to join their team remotely. The role involves contributing to the creation of an autonomous world on Xai, the premier L3 in the Arbitrum ecosystem.

Requirements

Previous experience as a tech lead or staff software engineer in relevant Blockchain technologies.

A minimum of 7 years of industry experience in software engineering.

Proficiency in EVM environments and Solidity.

Demonstrated history of working on dApps or protocols that have reached production and scalability.

Familiarity with cross-chain messaging protocols.

Ability to collaborate effectively with various teams, such as game designers and developers.

Dedication to staying current with the latest blockchain advancements.

Experience in building upgradable contracts through UUPS, Transparent Proxies, or Diamonds.

Fluent in English and capable of working 8 hours per day.

Ability to work closely with the Vancouver team (Pacific Timezone) for at least 4 hours per weekday.

Experience working with non-standard, custom smart contracts.

Responsibilities

Lead the development of significant business-critical projects.

Develop smart contracts within set timelines and quality standards.

Audit smart contracts for security and functionality.

Oversee the integration of Solidity code across platforms.

Manage all phases of blockchain development.

Ensure seamless integration of blockchain with existing applications.

Translate complex requirements into efficient code.

Design, develop, and test blockchain systems.

Create effective solutions for critical business challenges.

Adapt to changing requirements in an agile development environment.

Mentor and support team members to enhance their skills.

Ex Populus was founded by industry veterans with significant accolades, including numerous Oscar, Emmy, and Annie nominations among the team members. The diverse team has background experiences from prestigious companies like Ubisoft, Blizzard, Activision, Love Death & Robots, Pixar, Illumination, and Wargaming. We eagerly anticipate discussing this opportunity with you!

Full Stack Engineer

Full time
Remote
About Ex Populus:

Ex Populus is a prominent game development studio comprised of seasoned professionals from renowned companies like Pixar, Ubisoft, Activision, and Blizzard. The studio is currently in the process of creating two highly anticipated games, Final Form and LAMOverse, and is known for its groundbreaking work with games on the Xai Blockchain.

Key Responsibilities:

Design and implement software solutions within a fullstack environment using Node.js, Typescript, Docker, and Kubernetes.

Contribute to and upkeep tools and scripts for smooth operations in monorepositories using NX.

Develop interactive web applications with engaging features using ReactJS (or other alternatives like NextJs, Remix, etc.).

Create sturdy and scalable backends with frameworks like express and various Node.js backend tools.

Establish development environments and tools for internal purposes.

Support developers with debugging local deployment and enhancing computing environments.

Manage tasks, estimate project delivery timelines, and define scope of work.

Maintain superior engineering standards in coding, testing, and deployment.

Integrate third-party tools, APIs, and SDKs into existing products to boost functionality and user experience.

Implement Test Driven Development practices when developing new features.

Requirements:

Must have a minimum of 3 years of experience in a Full Stack or equivalent role.

A Bachelor's Degree in Computer Science is preferred but not mandatory, equivalent experience considered.

Proficient in Docker, TypeScript, Node.js, React, and MongoDB.

Demonstrated experience in creating and launching full-stack applications.

Hands-on expertise in optimizing and constructing infrastructure for Node.js environments.

Skilled in developing robust CI/CD pipelines.

Strong knowledge and practical experience with Linux & MacOSX, networking, servers, and cloud architectures.

Proven ability in configuring, deploying, managing, and maintaining extensive cloud-hosted systems.

Proficiency with source control systems, continuous integration, and testing pipelines.

Extensive background in open source technologies.

Experience with updating and enhancing in-production apps and infrastructure.

DevOps Engineer

Full time
Remote
About Ex Populus:

Ex Populus is a renowned game development studio founded by industry veterans from top companies like Pixar, Ubisoft, Activision, Blizzard, and more. The studio is currently working on two highly anticipated games, Final Form and LAMOverse, and is at the forefront of game deployment on the Xai Blockchain.

Responsibilities:

Collaborate with engineers to enhance key infrastructural services such as logging, monitoring, and alerting.

Develop internal development environments and tools.

Aid developers in troubleshooting local deployments and optimizing computing environments.

Manage project tasks, scope work, and provide estimates for project delivery.

Provide guidance on long-term platform requirements and operational protocols, focusing on automation and enhancing service effectiveness and accessibility.

Establish and manage best practices for provisioning, application scaling, configuration management, capacity planning, and monitoring to increase organizational visibility into interactions and performance of distributed systems in production.

Analyze customer utilization of the platform to drive continuous improvement initiatives.

Lead daily operational objectives with the team.

Maintain high coding, testing, and deployment standards in engineering excellence.

Implement and uphold robust security protocols to safeguard against cyber threats like DDoS attacks and DNS vulnerabilities.

Drive adherence to security best practices across the organization to enhance system security and resilience against potential breaches.

Requirements:

Minimum of 3 years of work experience in a DevOps or a related role.

Proficiency in Terraform, Google Cloud Platform, Docker, Typescript, and MongoDB.

Experience in creating docker-compose and Kubernetes configurations and environments.

Proficiency in optimizing and constructing infrastructure for NodeJS environments.

Experience in creating resilient CI/CD pipelines using Google Cloud Build.

Hands-on experience with Linux & MacOSX, networking, server, and cloud architectures.

Strong understanding of configuring, deploying, managing, and maintaining large cloud-hosted systems, including auto-scaling, monitoring, performance tuning, troubleshooting, and disaster recovery.

Proficiency in source control, continuous integration, and testing pipelines.

Strong background in open-source technologies.