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Derek
Miller

Average Review
0.00
Reputation
25
Finished gigs
0
Finished jobs
0
Country
Not specified
Specialization
Web3 Game
Hourly rate
$40/hr
Preferred payment options
USDT
About me
I am a seasoned Gameplay Engineer with 10 years of professional experience, including 6 years specializing in the crypto P2E field. My expertise spans a variety of genres, including Metaverse, RPG, Strategy, Sports, and Racing. Over my career, I have contributed to the development and launch of five games on consoles and Steam, one of which generated $5 million in monthly revenue. In the crypto metaverse space, I have played a key role in developing critical features such as Bank-Financial Systems, Auction Land, and Marketplaces across three major projects. Notably, in District53, I optimized crypto payment speeds from 3 seconds to 0.001 seconds, and in ICICB, I tackled in-game inflation by creating a bank-financial system integrated with crypto token payments, safeguarding $2 million from potential losses.

Work experience

Solar Enterprise
January 2024 – Current time
Job title
Senior Metaverse Engineer
Work experience & achievements
-Developed critical features such as Auction Land, Marketplace, and AI-driven NPCs. -Integrated NPCs with OpenAI and Replica, enabling AI-driven voice interactions with players. -Optimized in-game payment speed with SXP blockchain, reducing transaction time from 3 seconds to 0.001 seconds. -Implemented Arena and Duel modes, allowing players to place bets on duels. -Achieved $200,000 in land sales through the Auction Land feature.
Carrieverse
November 2021 – July 2022
Job title
Lead Unity Gameplay Engineer
Work experience & achievements
-Led the development of the in-game card game SuperKola Tactics, overseeing its entire creation. -Developed PvP and PvE battle modes, as well as diverse monster encounters. -Implemented mechanics for creating a wide range of card combinations. -Organized and managed in-game events, including party contests and NFT item collection events. -Developed social interaction features, including real-time chat, voice chat, and video chat capabilities.
RebelCars
July 2022 – April 2023
Job title
Unreal 5 Gameplay Engineer
Work experience & achievements
-Developed car driving mechanics and systems for upgrading and repairing vehicles. -Implemented a career tutorial mode tailored for beginners. -Enhanced the in-game weather system to improve realism andgameplay dynamics.
ICICB Group
October 2019 – November 2021
Job title
Senior Unity Game Engineer
Work experience & achievements
-Led the enhancement of the in-game banking system, addressing in-game inflation by creating a financial system integrated with crypto token payments, safeguarding $2 million from potential losses. -Integrated blockchain NFTs and tokens into the game using Nethereum, enhancing the game's economic ecosystem. -Implemented core gameplay features, including Quest, Inventory management, and Experience Level Up systems. -Implemented Land-Selling System and hit 0.3M$ first month -Developed the Duel feature and designed Arena logic to strengthen competitive gameplay.
Deepspace
September 2018 – October 2019
Job title
Unity Game Engineer
Work experience & achievements
-Developed AI for enemy space mobs, spaceship battle logic, and spaceship upgrade systems. -Implemented network infrastructure using Photon to enable realtime synchronization for over 2,000 moving objects. -Enhanced blockchain integration for managing NFTs and tokens ingame using Thirdweb.
Larian Studios
June 2016 – August 2018
Job title
Gameplay Engineer
Work experience & achievements
-Contributed to RPG game development using the Divinity Engine and Osiris scripting language. -Collaborated closely with Senior Engineers in a Junior Developer role. -Upgraded legacy features in the Divinity game to incorporate newfunctionalities.

Education

Queen's University
Graduation year: 2016
Level of study
Bachelor
Major / Field of study
Computer Science

CV