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Derek
Miller

Average Review
0.00
Reputation
25
Finished gigs
0
Finished jobs
0
Country
Not specified
Specialization
Web3 Game
Hourly rate
$40/hr
Preferred payment options
USDT
About me
I’m a game developer with 10 years of experience, primarily working with Unity, Godot, Cocos Creator, Phaser.js and Pixi.js. Throughout my career, I’ve worked extensively in the crypto metaverse gaming space using Unity, where I’ve faced both success and failure—each offering valuable lessons. These experiences have helped me build strong expertise in gameplay systems , AI development (including pathfinding, NPC behavior and decision-making trees) and networking solutions using Photon PUN, Fusion, Quantum, PlayFab, Colyseus, and FishNet. My work spans a wide range of game genres, including RPG, RTS, turn-based games, card games, car racing, roguelite, and casino games. Most recently, I’ve been exploring the future of gaming through AI. At Jabali.ai , I contributed to building an AI-powered game engine using Godot , integrated with machine learning to dynamically generate fresh game content in real time.

Work experience

Solar Enterprise
January 2024 – Current time
Job title
Senior Metaverse Engineer
Work experience & achievements
-Developed critical features such as Auction Land, Marketplace, and AI-driven NPCs. -Integrated NPCs with OpenAI and Replica, enabling AI-driven voice interactions with players. -Optimized in-game payment speed with SXP blockchain, reducing transaction time from 3 seconds to 0.001 seconds. -Implemented Arena and Duel modes, allowing players to place bets on duels. -Achieved $200,000 in land sales through the Auction Land feature.
Carrieverse
November 2021 – July 2022
Job title
Lead Unity Gameplay Engineer
Work experience & achievements
-Led the development of the in-game card game SuperKola Tactics, overseeing its entire creation. -Developed PvP and PvE battle modes, as well as diverse monster encounters. -Implemented mechanics for creating a wide range of card combinations. -Organized and managed in-game events, including party contests and NFT item collection events. -Developed social interaction features, including real-time chat, voice chat, and video chat capabilities.
RebelCars
July 2022 – April 2023
Job title
Unreal 5 Gameplay Engineer
Work experience & achievements
-Developed car driving mechanics and systems for upgrading and repairing vehicles. -Implemented a career tutorial mode tailored for beginners. -Enhanced the in-game weather system to improve realism andgameplay dynamics.
ICICB Group
October 2019 – November 2021
Job title
Senior Unity Game Engineer
Work experience & achievements
-Led the enhancement of the in-game banking system, addressing in-game inflation by creating a financial system integrated with crypto token payments, safeguarding $2 million from potential losses. -Integrated blockchain NFTs and tokens into the game using Nethereum, enhancing the game's economic ecosystem. -Implemented core gameplay features, including Quest, Inventory management, and Experience Level Up systems. -Implemented Land-Selling System and hit 0.3M$ first month -Developed the Duel feature and designed Arena logic to strengthen competitive gameplay.
Deepspace
September 2018 – October 2019
Job title
Unity Game Engineer
Work experience & achievements
-Developed AI for enemy space mobs, spaceship battle logic, and spaceship upgrade systems. -Implemented network infrastructure using Photon to enable realtime synchronization for over 2,000 moving objects. -Enhanced blockchain integration for managing NFTs and tokens ingame using Thirdweb.
Larian Studios
June 2016 – August 2018
Job title
Gameplay Engineer
Work experience & achievements
-Contributed to RPG game development using the Divinity Engine and Osiris scripting language. -Collaborated closely with Senior Engineers in a Junior Developer role. -Upgraded legacy features in the Divinity game to incorporate newfunctionalities.
Jabali
September 2024 – Current time
Job title
AI Game Engine Programmer
Work experience & achievements
Not specified

Education

Queen's University
Graduation year: 2016
Level of study
Bachelor
Major / Field of study
Computer Science

CV