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tenizenai
kuminama

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About me
I am a skilled game developer and graphic designer with a strong passion for creating engaging games and visually appealing designs. I combine technical knowledge with creative thinking to build fun and user-friendly gaming experiences. With experience in game engines like Unity and Unreal, I develop interactive gameplay and smooth performance. As a designer, I use tools such as Photoshop, Illustrator, and Blender to create high-quality graphics, UI elements, and visual content. My background in both development and design allows me to handle projects from concept to final product, ensuring both functionality and visual quality. I enjoy working on everything from game mechanics and level design to branding and promotional assets.

Work experience

carlos game developers company
January 2025 – April 2025
Job title
character and environment artist
Work experience & achievements
As a Game Developer and Graphic Designer, I design and develop engaging digital experiences that combine interactive gameplay with visually compelling design. My role involves working across the entire development pipeline—from concept art and UI/UX design to coding and final game deployment.Develop 2D/3D games using Unity or Unreal Engine with optimized performance and responsive controls. Design visual assets including characters, environments, UI elements, and animations. Create wireframes, mockups, and prototypes for game interfaces and user experiences. Collaborate with other developers, artists, and stakeholders to meet creative and technical goals. Maintain brand consistency across game visuals and marketing materials. Optimize graphics and assets for different platforms (PC, mobile, web). Conduct user testing and incorporate feedback into design and gameplay adjustments

Education

university
Graduation year: 2022
Level of study
Bachelor
Major / Field of study
programing and tech