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Abdullah
Taofeek

Average Review
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Reputation
12
Finished gigs
0
Finished jobs
0
Website
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Hourly rate
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About me
I help studios, startups, and solo founders bring their game ideas to life — from concept to launch. As a full-cycle game developer, I specialize in creating game-ready assets, UI/UX systems, and immersive gameplay mechanics tailored for indie titles, MMOs, and mobile games. I work with Unity, Unreal, and custom engines — and I deliver clean, optimized content that’s ready to plug in. Whether you need a full game build, a playable prototype, or just the missing pieces to finish your project, I’m here to help you ship. What I Deliver: - Complete game development (2D/3D, mobile, PC) - Game assets: characters, UI, environments, animations - Game logic, mechanics, and level design - QA testing, bug fixing, and performance optimization - Ready-to-publish builds and store assets Why Clients Work With Me: - Clear communication, fast delivery, and zero guesswork - Mobile-friendly workflow — I stay connected and responsive - Focused on quality, not just quantity - Long-term mindset

Work experience

samdevsquad
January 2018 – Current time
Job title
Senior developer and project manager
Work experience & achievements
Freelance Game Developer And Digital Creator SamDevSquad | 2018 – Present (7+ years) Remote | Global Clients - Designed and delivered complete game systems, from concept to deployment, for indie studios and solo developers. - Created high-quality 2D/3D game assets including characters, environments, UI kits, and animations. - Built immersive gameplay mechanics and level designs using Unity and Unreal Engine. - Collaborated with NFT and Web3 projects to develop tokenized game assets and smart contract integrations. - Conducted QA testing, bug hunting, and performance optimization for mobile and PC games. - Delivered ready-to-publish builds for Google Play, App Store, and Steam. Key Achievements: - Completed over 60+ freelance projects with 5-star client ratings. - Helped launch 10+ indie games and NFT-based experiences. - Built long-term partnerships with game studios and DAOs across 5 countries.

Education

Warsaw university of technology
Graduation year: 2015
Level of study
Bachelor
Major / Field of study
Bachelor of science in computer