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Kaluco

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About me
Unity & C# Developer | Game Systems & Prototypes I help game studios and solo developers turn ideas into high-quality, bug-free games. Whether you are stuck on a complex mechanic or need to optimize your WebGL build for better performance, I’m here to help. What I bring to the table: Gameplay Engineering: Implementing complex core mechanics, AI behaviors, and player controllers. Code Architecture: Writing clean, modular, and scalable C# code based on SOLID principles. Performance Tuning: Solving FPS drops, optimizing memory usage, and fixing build errors (especially for WebGL/Mobile). Rapid Prototyping: Turning concepts into playable MVP prototypes fast. I value clear communication and strict deadlines. If you have a broken project or a fresh idea, let’s talk and get it done.

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