I create high-quality 3D environments and visual assets for games, digital products, and marketing. My focus is on atmosphere, composition, and production-ready assets that work well in real-time engines like Unreal Engine.
I have 10+ years of experience in visual design and 5 years in 3D, including commercial illustration and game environments. I work with clear goals, reliable deadlines, and clean pipelines, and I’m comfortable collaborating with teams or working independently.