3D Artist March 11, 2024 Responsibilities: Utilizing computer-based techniques such as 3D modeling, texture mapping, and other methods to create graphics, visual effects, and animations.
Collaborating with other artists, including animators, and participating in meetings to discuss ongoing projects.
Understanding project requirements and generating creative ideas.
Creating storyboards to visualize scenes and construct realistic environments for movies, games, and other visual outputs.
Receiving feedback and critiques from directors, animators, designers, and clients, and making necessary adjustments based on received comments.
Evaluating existing 3D arts and suggesting enhancements.
Developing 3D sculpts and assets that meet artistic standards.
Troubleshooting any issues that might arise during project development.
Convening with clients, designers, and directors to discuss and review project progress and ensure deadlines are met. Requirements: Possession of a certificate, associate's degree, or bachelor's degree in graphic design or a related field.
Proficiency in biology is necessary for 3D artists specializing in medical illustration.
A well-developed portfolio showcasing previous work and completed projects.
Strong working knowledge of industry-standard software, including 3ds Max, V-Ray, SketchUp, and Maya.
Showcases excellent creativity and artistic skills.
Keen eye for composition, realism, texture, color, and lighting.
Strong communication and collaboration skills.
Excellent time management abilities.
Willingness to stay updated on the latest advancements in creative software and hardware.