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Seedify

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Singapore
Description
Seedify is a leading Incubator and Launchpad for Web3 projects focusing on innovative technologies such as DeFi, AI, Big Data, NFTs and Web3 Gaming. By staking SFUND, you gain the advantage of early access to purchase project tokens, enhancing your position within the Web3 landscape.
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Senior Backend Engineer

Europe
Europe
Full time
Remote
Company Overview

At Seedworld Studios, we're dedicated to transforming the gaming experience through our AAA metaverse game, Seedworld. A unique blend of Fantasy and Steampunk worlds awaits players in this groundbreaking project. We are currently seeking a skilled Senior Backend Engineer to join our Product Engineering department. As part of our team, you will be instrumental in developing our product application that powers one of the most significant metaverse initiatives in the industry. You will report to the Head of Engineering and collaborate closely with diverse teams to realize our vision.

Key Responsibilities

Development and Maintenance: Lead the creation and upkeep of backend services using Node.js and TypeScript to ensure clean, scalable, and efficient code.

API Design and Management: Design and oversee RESTful APIs and incorporate third-party APIs to facilitate business processes and data exchange.

Database Management: Manage MongoDB, including design, development, and optimization, while prioritizing data integrity and security.

Performance Optimization: Monitor and enhance application performance, specifically focusing on server-side operations, database interactions, blockchain interfaces, and frontend component integration.

Code Review and Quality Assurance: Conduct thorough code reviews, enforce coding standards and best practices, and implement unit and integration tests for maintaining code quality.

Collaboration with Frontend Developers: Coordinate closely with frontend developers to merge user-facing elements with server-side logic effectively.

Troubleshooting and Debugging: Identify and resolve application issues promptly, offering effective solutions to minimize downtime.

DevOps and Deployment: Engage in DevOps practices like continuous integration, continuous deployment, and utilize cloud services such as AWS for efficient deployment.

Security Practices: Implement robust security protocols, including data protection and authentication mechanisms.

Technical Leadership: Provide technical guidance and mentorship to team members, fostering collaboration and a learning-oriented environment.

Research and Development: Stay updated on emerging technologies and industry trends, applying this knowledge to enhance existing systems, particularly in backend engineering and the web3 & blockchain spheres.

Scalability and Maintenance: Ensure scalability, maintainability, and growth support for backend systems.

Documentation: Create and maintain thorough documentation of developed systems, ensuring its accuracy and relevance.

Team Structure

You will be an essential team member in a diverse product development unit encompassing frontend/back-end/test engineers, UI/UX designers, a product owner, and Web3 experts.

Company Culture

Fully remote with a global operation.

Operates in an agile work environment.

Emphasizes user-centric development.

Always seeks to enhance the products built.

Requirements

Experience: Minimum 6 years as a Software Engineer or Senior Software Engineer.

Backend Development Skills: Proficiency in leveraging TypeScript for developing backend REST APIs using frameworks like Express or NestJS, working with MongoDB, and familiarity with REST API best practices.

Web3 Knowledge: Interest in the Web3 ecosystem, encompassing wallets, transactions, IDOs & ICOs, DeFi practices such as staking, farming, and liquidity pools, alongside knowledge of omnichain.

User-Centric Approach: Experience in user-centric product development environments.

Technical Leadership: Exhibit mentorship capabilities, nurturing a quality-focused and continual learning setting.

Desirable Skills

Profound understanding of the Web3 ecosystem and blockchain.

Experience in handling payment platforms/providers or similar high-risk environments.

Knowledge of AWS infrastructure and infrastructure as code.

Bachelor’s degree in computer science or related field.

Career Development Opportunities

Rapid advancement into roles with higher technical responsibilities or management positions.

Location

Fully remote position.

Flexible timezone, with working hours falling between 9AM and 10PM (UTC time).

Benefits

21 days of annual leave plus local bank holidays.

Provision for sick days.

Budget allocated for training/courses.

Budget for acquiring work equipment like laptops.

Monetization Specialist

Europe
Europe
Full time
Remote
We are a dynamic and innovative company dedicated to providing immersive gaming experiences to a global audience. Our goal is to create enjoyable and sustainable experiences for our players.

As a key team member, you will be responsible for maximizing revenue through strategic monetization efforts. Your role involves designing, executing, and refining monetization strategies in alignment with customer needs. Collaboration with various teams to enhance player engagement and satisfaction will be a crucial aspect of this position.

Key Responsibilities:

Develop and implement effective monetization strategies, focusing on in-game purchases, subscriptions, and revenue streams.

Analyze player behavior across different customer lifecycle stages to develop customized monetization solutions that boost engagement and player satisfaction.

Utilize data analytics tools to monitor and optimize performance of monetization initiatives, ensuring revenue growth through informed decisions.

Work closely with cross-functional teams to seamlessly integrate monetization strategies with game design and user experience.

Conduct A/B tests and experiments to evaluate the effectiveness of various monetization tactics.

Stay updated on industry trends and competitor strategies to uphold competitiveness and innovation.

Prepare regular reports on monetization performance, offering insights and recommendations to stakeholders.

Qualifications:

Bachelor’s degree in Business, Marketing, Economics, Game Design, or a related field.

Minimum of 5 years of experience in monetization, game operations, or product management within the video game industry.

Demonstrated success in driving revenue growth for free-to-play or live-service games.

Proficient in data analysis tools and game development platforms.

In-depth knowledge of game economies, user engagement strategies, and various monetization models.

Strong communication and collaboration skills with an aptitude for presenting complex ideas.

Passion for video games and a deep understanding of player motivations.

Location:

Fully remote

Benefits:

21 days of holidays per year plus local bank holidays

Sick days

Budget for training/courses

Budget for work equipment acquisition such as a laptop

Material Artist

Europe
Europe
Full time
Remote
** Material Artist at Seedworld**

We are looking for a skilled Material/Shader Artist with experience in creating and optimizing shaders for assets and landscapes using Unreal and related artist software for Seedworld, a prominent Metaverse project on Unreal 5.2+.

Responsibilities:

Collaborate with the Art Department team to develop shaders for assets and landscapes, ensuring they align with the artistic style of Seedworld.

Create shaders and procedural textures based on reference artwork and under the guidance of the Art Director.

Develop quality shaders for human characters and fantasy elements, meeting the expectations of the Art Director.

Optimize shaders for memory and frame rate budgets.

Work closely with Art Directors, Technical Artists, and Developers to streamline pipeline efficiency.

Research and implement new shader development techniques, creating custom nodes or functions as needed.

Engage in technical and artistic discussions, contributing to problem-solving efforts.

Document and summarize work for effective communication within the team.

Required Qualifications:

5+ years of shader development experience in the gaming industry with at least one AAA game shipped on PC or console within the past 5 years.

5+ years of experience with Maya, Photoshop, ZBrush, Mudbox, or similar tools.

5+ years of shader development for Unreal across all shading tools, with additional development experience as a bonus.

Desired Qualifications:

Proficiency in developing and compiling shaders within Unreal.

Strong understanding of shading, texturing, and look development.

Artistic eye to complement technical skills and work effectively with Art Directors.

Experience with advanced shaders such as Water, SSS, Foliage, etc.

Knowledge of OpenGL GLSL/HLSL is a plus.

Bonus Skills:

Proficiency in developing shaders in ShaderFX for Maya.

Scripting knowledge (Python, Mel, C++, Blueprint) is useful.

Experience with FX shaders.

Location:

Fully remote

Benefits:

21 days of holidays per year plus local bank holidays.

Sick days.

Budget allocated for training and courses.

Budget for work equipment purchases like laptops.

Monthly salary paid in stable coins (USDC).

Material Artist

Vietnam
Vietnam
Full time
Remote
** Material Artist | Seedworld**

We are looking for skilled Material/Shader Artists to join our team for the groundbreaking Seedworld project in Unreal 5.2+. As a Material/Shader Artist, you will leverage your expertise in Unreal Engine and various artist software to create and optimize shaders for assets and landscapes in Seedworld.

Responsibilities:

Collaborate closely with the Art Department team to develop shaders for assets and landscapes in line with Seedworld's artistic style.

Create shaders and procedural textures based on reference artwork and under the guidance of the Art Director.

Produce high-quality shaders for human characters and fantasy elements meeting the Art Director's expectations.

Implement shader optimization techniques to adhere to memory and frame rate budgets.

Work with Art Directors, Technical Artists, and Developers to streamline the pipeline efficiency.

Research and apply new shader development techniques as needed.

Actively engage in technical and artistic discussions and contribute to problem-solving efforts.

Document work to improve internal and outsourcing communication within the team.

Required Qualifications:

5+ years of shader development experience in the gaming industry, with a track record of at least one AAA game shipped on PC or console within the last 5 years.

Proficiency in Maya, Photoshop, ZBrush, Mudbox or equivalent software.

Extensive experience in shader development for Unreal Engine, including all shading tools.

Familiarity with node-based shaders, HLSL, and basic development skills (e.g., C++ knowledge).

Desired Qualifications:

Strong expertise in shader development within Unreal Engine.

Comprehensive understanding of shading, texturing, and look development.

Ability to balance technical knowledge with artistic vision and collaborate effectively with the Art Director.

Experience in creating complex shaders such as for water, SSS, and foliage.

Knowledge of OpenGL GLSL/HLSL and lighting in Unreal Engine.

Proficiency in 3D requirements before shaders, UV mapping, and texturing pipelines.

Strong communication skills, organizational abilities, and fluency in English.

Bonus Skills:

Proficiency in developing shaders using ShaderFX for Maya.

Knowledge of scripting languages like Python, Mel, C++, or Blueprints.

Experience with FX shaders.

Location:

Fully remote

Benefits:

21 days of holidays per year plus local bank holidays.

Sick leave entitlement.

Budget for professional training and courses.

Allocation for the purchase of work equipment.

Monthly salary paid in stable coins (USDC).

Material Artist

Philippines
Philippines
Full time
Remote
We are looking for a skilled Material/Shader Artist to join our team working on a major Metaverse project, Seedworld, on Unreal 5.2+. As a Material/Shader Artist, you will utilize your expertise in Unreal Engine and various artistic software tools to develop and optimize shaders for assets and landscapes within Seedworld.

Responsibilities:

Collaborate closely with the Art Department team to create shaders for assets and landscapes during the essential look development phase.

Ensure that shader development aligns with Seedworld's artistic style.

Develop shaders and procedural textures based on reference artwork and under the guidance of the Art Director.

Create quality shaders for human characters and fantasy elements in line with the Art Director's vision.

Implement shader optimization techniques for memory and frame rate constraints.

Liaise with Art Directors, Technical Artists, and Developers to understand technical requirements and streamline pipeline efficiency.

Research and apply new shader development techniques to enhance production processes.

Participate actively in technical and artistic discussions and contribute to problem-solving efforts.

Summarize work and documentation to enhance communication within the team.

Required Qualifications:

5+ years of experience in shader development in the gaming industry, with at least one AAA game shipped on PC or console in the past 5 years.

Proficiency in Maya, Photoshop, ZBrush, Mudbox, or similar tools.

Strong background in shader development for Unreal Engine, including extensive experience with its shading tools and potentially development skills such as C++ programming.

Desired Qualifications:

Extensive experience in compiling shaders within Unreal Engine.

Solid understanding of shading, texturing, and look development from both visual and technical perspectives.

Artistic aptitude that complements technical knowledge and enables effective collaboration with the Art Director.

Experience with complex shaders like Water, SSS, Foliage, etc., and knowledge of OpenGL GLSL/HLSL.

Proficiency in lighting within Unreal Engine from technical and artistic viewpoints.

In-depth knowledge of 3D prerequisites before shaders (UV, Texture Layout) and common texturing pipelines.

Strong communication skills, fluency in English, and keen awareness of production values and deadlines.

Bonus Skills:

Proficiency in developing shaders in ShaderFX for Maya.

Knowledge of scripting languages such as Python, Mel, or C++ scripting.

Experience with FX shaders.

Location: 100% remote

Benefits:

21 days of holidays/year plus local bank holidays.

Sick days availability.

Budget for training/courses.

Budget allocation for work equipment purchase (e.g., laptops).

Monthly salary paid in stable coins (USDC).

Senior Technical Artist

Europe
Europe
Full time
Remote
Job overview:

We are seeking a Technical Artist to collaborate closely with our team of artists and programmers to streamline asset creation and enhance production pipelines. In this role, you will be instrumental in implementing technical art features, developing tools, optimizing workflows, and conducting tool and process debugging.

Key responsibilities:

Establish and maintain advanced production pipelines and workflows

Create and improve tools to support artists in their production work

Collaborate with Art Leads, Technical Directors, and QA to ensure assets meet artistic and technical standards

Utilize the latest tools and techniques to optimize graphic workflows

Share best practices, provide training, and mentor colleagues on tool and method usage

Integrate, validate, and optimize graphic data in the engine when necessary

Prioritize and resolve graphic bugs while offering support to other artists

Generate and update comprehensive documentation related to tools, processes, and engine limitations

Lead QA initiatives to guarantee bug-free and releasable assets

Uphold Technical Art constraints to enhance visual quality and performance

Optimize content for peak performance on various platforms, especially in next-generation technologies

Key qualifications:

Extensive experience in game development, including various aspects such as Modeling & Texturing, Scripting/Tools Development, Lighting, Shaders, VFX Rendering & Post Processing, Rigging, and Animation

Proficient in game engines like Unreal

Familiarity with Source Control systems like Git, Perforce, and Mercurial

Strong technical understanding of art production processes and workflows with some programming knowledge

Knowledge of UI Development for Tools is advantageous

Excellent communication skills

Proficient in 3D development tools such as 3DS Max, Maya, Blender, and Motion Builder

Enthusiasm for exploring and applying new technologies in game development

Ability to collaborate across different disciplines within the team

Strong organizational skills and ability to manage complex workflows

Demonstrated creative problem-solving skills

Location:

This position is 100% remote.

Benefits:

21 days of holidays per year plus local bank holidays

Sick days provided

Budget allocated for training or courses

Budget available for purchasing work equipment like laptops

Monthly salary paid in stable coins (USDC)

Lead Technical Artist

Philippines
Philippines
Full time
Remote
Job Responsibilities:

Establishing and managing complex production pipelines and workflows to optimize asset creation and development processes.

Creating and improving tools for artists to enhance their productivity during production.

Collaborating with Art Leads, Technical Directors, and QA to ensure adherence to technical and artistic requirements for all assets.

Implementing cutting-edge tools and techniques to streamline graphic workloads.

Sharing industry best practices, conducting training sessions, and mentoring team members on tool utilization.

Integrating, validating, and optimizing graphic data within the engine utilizing scripts when necessary.

Prioritizing and resolving graphic bugs, offering technical support to fellow artists.

Generating and updating detailed documentation on tools, processes, and engine limitations for team reference.

Leading quality assurance efforts to guarantee bug-free and deliverable assets.

Enforcing Tech Art standards for top visual quality and optimal performance.

Performance optimization and profiling across platforms, particularly on next-gen technologies.

Qualifications:

Deep understanding of game development areas such as Modeling & Texturing, Scripting/Tools Development, Lighting, Shaders, VFX Rendering & Post Processing, Rigging, and Animation, with expertise in Graphic Rendering Pipeline for advanced technologies.

Proficient with game engines, especially Unreal Engine.

Skilled in Source Control systems like Git, Perforce, and Mercurial.

Strong technical background in art production process and workflows, with programming proficiency.

Knowledge of UI Development for Tools is preferred.

Excellent communication and interpersonal capabilities.

Proficiency in 3D development software like 3DS Max, Maya, Blender, and Motion Builder.

Passion for adopting and implementing new technologies in game development.

Able to thrive in fast-paced environments, keen on learning new skills, and cultivating team relationships.

Experience in fostering collaboration among artists, programmers, and technical directors.

Exceptional organizational skills for managing complex workflows.

Resourceful in problem-solving and innovating solutions.

Location:

This is a fully remote position.

Benefits:

21 days of annual leave plus local bank holidays.

Sick leave allocation.

Budget allocated for training and professional courses.

Budget provided for purchasing work-related equipment such as laptops.

Monthly salary delivered in stable coins (USDC).

Senior Shader Artist

Vietnam
Vietnam
Full time
Remote
We are looking for a skilled Material/Shader Artist to join the team working on an expansive Metaverse project known as Seedworld using Unreal 5.2+ software. As a Material/Shader Artist, you will leverage your expertise in Unreal Engine and other relevant artistic tools like Substance Painter, Designer, and Zbrush to create and optimize shaders for assets and landscapes within the Seedworld environment.

Responsibilities

Collaborate closely with the Art Department to develop shaders for assets and landscapes during the critical look development phase.

Create shaders that align with Seedworld's artistic style and meet the vision set by the Art Director.

Develop shaders and procedural textures based on provided references, paint-overs, and visual targets under the guidance of the Art Director.

Produce high-quality shaders for human characters and fantasy elements in line with artistic expectations.

Implement shader optimization techniques to meet memory and frame rate targets.

Liaise with Art Directors, Technical Artists, and Developers to ensure efficient pipeline processes and technical specifications.

Stay updated on new shader development techniques and incorporate them into the production workflow.

Ability to generate custom nodes or functions as necessary for research and development purposes.

Contribute actively to technical and artistic discussions, offering problem-solving solutions.

Provide concise documentation of work to enhance internal and external communication within the team.

Required Qualifications

Minimum 5 years of shader development experience in the gaming industry, with at least one AAA game shipped on PC or console within the past 5 years.

Proficiency in software tools such as Maya, Photoshop, Z-Brush, Mudbox, or similar, with at least 5 years of hands-on experience.

Extensive shader development expertise in Unreal Engine, covering all shading tools like Node, Blueprint, HLSL, with additional Development experience being a strong advantage (C++ programming, etc.)

Desired Qualifications

Solid experience in shader development and compilation within Unreal Engine.

Strong understanding of shading, texturing, and look development from both visual and technical perspectives.

Artistic acumen to complement technical knowledge and facilitate collaboration with the Art Director.

Familiarity with crafting complex shaders like Water, SSS, Foliage, among others, and experience with OpenGL GLSL/HLSL.

Proficiency in lighting intricacies within Unreal Engine, technically and artistically.

Comprehensive knowledge of 3D requirements prior to shader development (UV, Texture Layout) and standard texturing workflows.

Fast-paced, organized, collaborative, adept at handling feedback.

Strong organizational and communication skills, fluency in English, with a solid grasp of production values, deadlines, and prioritization.

Bonus Skills

Proficiency in developing shaders in ShaderFX for Maya.

Understanding of scripting languages like Python, Mel, C++, and Blueprint.

Experience with FX shaders.

Location

Fully remote

Benefits

21 days of holidays per year plus local bank holidays.

Sick leave entitlement.

Budget allocated for training and courses.

Funding available for the purchase of work equipment such as laptops.

Monthly salary remunerated in stablecoins (USDT).

Senior Unreal Engine Generalist

Romania
Romania
Full time
Remote

Seedify MetaStudios is currently seeking a skilled and proficient Generalist Game Engineer to become part of Seedworld, an exceptional User-Generated Content (UGC) platform within the gaming industry. The suitable candidate should possess a thorough understanding of implementing various gaming systems using Unreal Engine, and must have experience in collaborating with fellow engineers to establish multiple systems for scalable gaming projects.

Responsibilities:

Work closely with art, design, and development teams to ensure that both visual and functional requirements are met.

Implement a diverse range of game systems for prototyping and beyond.

Enhance and optimize existing systems (e.g., gameplay, AI, data management).

Develop neat, efficient, and sustainable code.

Engage in code reviews.

Generate and manage technical documentation.

Stay knowledgeable about Unreal Engine updates and enhancements.

Conduct debugging and profiling tasks.

Experience:

Proficient in using Unreal Engine 5.

Proven record in delivering prompt prototypes.

Background in working with interdisciplinary teams.

Expertise in implementing scalable solutions.

Preferred experience with UI design in AAA projects, especially in MMO or UGC settings.

Nice to have/Preferred/Bonus skills:

Working knowledge of C++.

Hands-on experience in contributing to the creation of MMOs, Metaverses, or AAA projects using Unreal Engine 5.

Familiarity with blockchain projects.

Proficiency in optimizing, profiling, and debugging in Unreal Engine 5.

Experience in developing engine editor tools.

Team Structure:

This role will involve functioning as a key member of the UE game engineering team (Seedwolrd) within Seedify MetaStudios. You will closely collaborate with other UE engineers and liaise with design and art teams to execute various core aspects of game development or provide support in their implementation alongside fellow engineers.

Location: Fully remote.

Benefits:

21 days of holidays per year, in addition to local bank holidays.

Sick leave entitlement.

Budget allocation for training and courses.

Budget provision for acquiring work equipment, such as a laptop.

Senior Blockchain Engineer

Europe
Europe
Full time
Remote
We're inviting skilled Blockchain Developers with practical experience in Ethereum and various major blockchains like BSC, Polygon, Avalanche, Fantom, etc. Your role involves crafting and managing smart contracts and ensuring their security. Key duties entail analyzing requirements, devising smart contract logic, and executing features across multiple blockchain networks.

Key Responsibilities:

Smart Contract Networks: Operating within Ethereum development frameworks such as Truffle, Hardhat, and Ganache. Expertise in ERC standards and Ethereum Layer2 solutions. Crafting Solana smart contracts using Rust in Anchor. Optimizing solidity smart contracts for gas usage.

Blockchain Knowledge: Proficient in NFT platforms like Opensea and Rarible. Understanding DeFi tokens, launchpads, AMMs (e.g., Uniswap, Sushiswap, Pancakeswap), liquidity, yield farming, token staking, and APY calculations.

Development and Maintenance: Spearhead backend services employing Node.js, TypeScript, and JavaScript, focusing on clean and scalable code.

Code Review and Quality Assurance: Oversee code reviews to ensure compliance with coding standards. Integrate unit and integration tests to uphold code quality.

Collaboration with Team: Team up with frontend and backend developers to merge smart contract logic effectively.

Troubleshooting: Identify and solve issues promptly to minimize disruptions.

Security Measures: Implement strong security protocols in smart contracts for effective auditing.

Technical Leadership: Provide guidance and mentorship to the team, nurturing collaboration and learning.

Research and Development: Stay updated on emerging technologies and strategies, applying them to enhance existing systems, particularly in the backend engineering and blockchain realm.

Documentation: Maintain detailed documentation of system developments to keep them current.

Requirements:

3 to 5 years of experience in Ethereum and major blockchains like BSC, Polygon, Avalanche, Fantom.

Minimum 1 year of experience in writing Solana smart contracts.

Proficient in backend development using Typescript/Javascript for REST APIs, databases, and REST API practices.

Interest in the Web3 ecosystem, DeFi, and user-centric product development.

Desirable Requirements:

Proficiency in Web3 ecosystem and knowledge of blockchain.

Experience with payment platforms or similar high-risk environments.

Familiarity with AWS infrastructure and infrastructure as code.

Relevant degree in computer science or equivalent education.

Team Structure:

Join a diverse product development team consisting of front-end/back-end/test engineers, UI/UX designers, product owner, and Web3 subject matter experts.

Company Culture:

Fully remote setup with global operations.

Emphasis on user-centric development.

Focus on continuous product improvement.

Career Development Opportunities:

Potential for rapid growth and progression into roles with expanded technical or managerial responsibilities.

Location:

Fully remote position.

Flexible timezone extending between 9AM and 10PM (UTC time).

Benefits:

21 days of annual leave plus local holidays.

Sick days allocation.

Dedicated budget for training and courses.

Budget provision for necessary work equipment like laptops.

Salary:

Monthly salary disbursed in stablecoins (USDC).

Senior Shader Artist

Europe
Europe
Full time
Remote
We are looking for an experienced individual to join our team as a Material/Shader Artist for our groundbreaking project Seedworld on Unreal 5.2+. In this role, you will leverage your expertise in Unreal and various artist software tools to develop and optimize shaders for assets and landscapes within Seedworld.

Responsibilities

Collaborate closely with the Art Department to create shaders for assets and landscapes during the crucial look development phase.

Ensure that shader development aligns with the artistic style of Seedworld.

Develop shaders and procedural textures based on reference materials and under the guidance of the Art Director.

Assist in creating high-quality shaders for human characters and fantasy elements that meet the Art Director's standards.

Implement shader optimization techniques to stay within memory and frame rate constraints.

Work with Art Directors, Technical Artists, and Developers to understand technical requirements for an efficient production pipeline.

Research and incorporate new shader development techniques into the production process.

Participate actively in technical and artistic discussions and problem-solving efforts.

Document and communicate effectively about shaders to enhance internal and outsourcing communications.

Required Qualifications

5+ years of shader development experience in the gaming industry, with involvement in shipping at least one AAA game for PC or console in the last 5 years.

5+ years of experience using various artist software like Maya, Photoshop, Z-Brush, Mudbox, or equivalent.

Proficiency in shader development for Unreal Engine across all shading tools.

Familiarity with C++ programming is a plus.

Desired Qualifications

Proficiency in shader development and compilation within Unreal Engine.

Strong understanding of shading, texturing, and look development.

Ability to combine technical expertise with artistic vision to work effectively with the Art Director.

Experience in creating complex shaders such as Water, SSS, and Foliage shaders.

Knowledge of OpenGL GLSL/HLSL and lighting within Unreal Engine.

Solid grasp of 3D requirements before shader development, UV mapping, and texturing pipelines.

Demonstrated organizational skills, collaborative approach, and ability to incorporate feedback effectively.

Strong communication skills in English, with knowledge of production values, deadlines, and priorities.

Bonus Skills

Experience with ShaderFX for Maya.

Proficiency in scripting languages like Python, Mel, C++, or Blueprints.

Experience with FX shaders.

Location

100% Remote

Benefits

21 days of holidays/year plus local bank holidays.

Sick days.

Budget allocated for training/courses.

Budget for work equipment purchase such as laptops.

Monthly salary paid in stablecoins (USDT).

Senior Unreal Engine Generalist

Europe
Europe
Full time
Remote
Seedify MetaStudios is seeking an experienced Generalist Game Engineer to join the innovative UGC platform, Seedworld. The ideal candidate will possess a solid understanding of various game system implementations using Unreal Engine. They should also have expertise in collaborating with other engineers to develop scalable game projects.

Responsibilities:

Work closely with art, design, and development teams to meet visual and functional requirements

Implement diverse game systems for prototyping and beyond

Optimize and enhance existing systems, such as gameplay, AI, and data management

Write clean, efficient, and maintainable code

Participate in code reviews

Develop and maintain technical documentation

Stay updated on Unreal Engine advancements

Debug, profile, and optimize systems

Experience:

Proficiency in Unreal Engine 5

Track record of delivering timely prototypes

Experience collaborating in cross-discipline teams

Demonstrated ability to implement scalable solutions

Preferred Skills:

Familiarity with C++

Experience contributing to MMOs, Metaverses, or AAA projects in Unreal Engine 5

Knowledge of blockchain projects

Proficiency in optimizing, profiling, and debugging in Unreal Engine 5

Background in developing engine editor tools

Team Structure:

As a member of the UE game engineering team (Seedworld), you will work closely with other UE engineers and interact with design and art teams to contribute to various aspects of game development.

Location:

100% remote

Benefits:

21 days of holidays per year plus local bank holidays

Sick leave

Budget for training and courses

Budget for essential work equipment like a laptop

Senior DevOps Engineer (Gaming)

Vietnam
Vietnam
Full time
Remote
Job Responsibilities:

We are seeking a skilled DevOps engineer with gaming industry experience to join our team at Seedworld Studios. The ideal candidate will have a solid understanding of infrastructure, automation, and previous experience establishing infrastructure and processes within game development.

Design and deploy a scalable CI/CD pipeline for Unreal Engine projects to support automation and efficiency in development cycles.

Automate build, testing, and deployment processes to streamline development operations.

Utilize crash reporting tools to enhance performance monitoring.

Integrate version control systems like Perforce into the CI/CD pipeline for effective code change tracking and management.

Establish and manage artifact repositories to store and version build artifacts and dependencies.

Automate deployment practices for Unreal Engine applications across various environments, including staging and production.

Implement blue-green deployments and canary releases to reduce downtime and mitigate risks.

Configure monitoring tools to oversee the performance of the CI/CD pipeline.

Continuously enhance and optimize the CI/CD workflow for improved speed, reliability, and efficiency.

Develop interfaces for publisher or first-party systems for tasks like build uploads and data querying.

Preferred Qualifications:

A degree in Computer Science, Engineering, or a related field is preferred.

Several years of experience in DevOps, build engineering, or a similar field, particularly within the gaming industry.

Proficiency in Unreal Engine development workflows.

Familiarity with CI/CD tools such as TeamCity and Cloud DevOps.

Proficient in scripting languages like Python, Shell, or PowerShell.

Knowledge of containerization technologies, particularly Docker and Kubernetes.

Experience with frameworks like Agones, Terraform, Terragrunt, Packer, and Helmfile.

Team Collaboration:

You will collaborate closely with a team of DevOps engineers and the game development team as an essential member of the DevOps engineering team.

Location:

This position is fully remote, with a preference for candidates located in APAC and EMEA regions.

Benefits:

21 days of annual leave in addition to local bank holidays.

Sick leave benefits.

Budget allocation for training and professional development courses.

Budget provisions for work-related equipment procurement, such as laptops.

Marketing Director

Rolesville, USA
Rolesville, USA
Full time
Remote
Marketing Director | Seedworld

Seedworld Studios is in search of a dynamic Marketing Director with a flair for creativity, possessing expertise in crafting and implementing marketing initiatives, especially in web3, gaming, or entertainment industries. The individual should be enthusiastic about storytelling, with a zeal for collaborating with internal teams to cultivate and expand a global community of players and partners.

The ideal candidate should showcase a strong track record of results coupled with a deep-seated passion for web3 and gaming. Working closely with the development team and strategic partners requires a profound understanding of product development, community engagement, and the web3 landscape.

Given our geographically dispersed and primarily remote workforce, adeptness in managing and liaising with diverse team members is crucial in orchestrating impactful campaigns. Connectivity with platform providers and investors to enhance knowledge, engagement, and education is vital for enhancing our community and delivering superb customer experiences through tailored campaigns. Join us in amplifying our community impact daily through strategies designed for growth and customer satisfaction.

Responsibilities:

Formulate strategies for expanding, retaining, and generating revenue from audiences composed of both web3 and traditional gamers.

Identify and leverage emerging trends in web3, blockchain, and gaming sectors.

Engage with our IP partners to foster brand unity and assure alignment across publishing initiatives.

Implement top-notch omnichannel marketing campaigns to allure, broaden, and retain our user base.

Uphold a consistent brand voice and image across all marketing platforms and collaborations.

Scout, negotiate, and manage beneficial partnerships with platform operators, investors, other web3 projects, and brand collaborators.

Supervise content production for all marketing outlets.

Manage and nurture a diverse and distributed marketing team.

Direct the branding department by recruiting, training, delegating tasks, organizing schedules, and guiding team members.

Set benchmarks for branding department outputs regarding production, efficacy, and quality.

Ensure team compliance with existing procedures, ferret out enhancement opportunities, and create supportive procedures and utilities for design operations.

Pave the way for various presentation frameworks, styles, and methods for the team.

Undertake a creative review to boost innovation and create a common brand perception and corporate voice within the team.

Develop creative briefs citing ideas resulting from brainstorming, specifying directions, timelines, and handovers for the creative group.

Analyze market fluctuations, consumer requirements, competition landscape, and monitor campaign efficacy.

Requirements:

A minimum of 2 years of marketing exposure in web3, blockchain, or cryptocurrency niches.

Possession of 3 or more years in a senior marketing position or Chief Marketing Officer role.

A background of at least 5 years in video game marketing.

Proven ability in expanding communities within the web3 domain.

Proven skill in securing and executing purposeful strategic collaborations.

Fluent in successful influencer marketing techniques and approaches.

Strong managerial, communicative, and leadership capabilities.

A fervor for gaming and web3, along with strong belief in the game-changing potential of web3 tech for the gaming industry.

A robust creative vision underpinned by business acumen.

Monetization Specialist

Philippines
Philippines
Full time
Remote
We are Seedworld, an engaging and innovative video game platform dedicated to providing immersive gaming experiences to a worldwide audience. Our goal is to develop captivating, gratifying, and sustainable experiences that entertain our players.

As a Monetization Specialist at Seedworld, you will have a vital role in operating our games as a successful business. Your main task will involve maximizing revenue potential through the creation, implementation, and optimization of monetization strategies that align with customer lifecycle needs. You will collaborate closely with product managers, game designers, data analysts, and marketing teams to establish and enhance monetization models that enrich player engagement and satisfaction.

Primary Responsibilities:

Devise and implement comprehensive monetization strategies for our video games, emphasizing in-game purchases, subscriptions, and other revenue streams.

Analyze player behavior across various customer lifecycle stages to develop tailored monetization solutions that boost player engagement, retention, and lifetime value.

Utilize data analytics to track and enhance the performance of monetization initiatives, including in-game economy, pricing models, and promotional events. Identify improvement opportunities and make data-informed decisions to boost revenue.

Collaborate with game designers, product managers, and marketing teams to seamlessly integrate monetization strategies with game design and user experience.

Design and execute A/B tests and other experiments to assess the effectiveness of different monetization tactics and strategies.

Additional Responsibilities:

Stay updated on industry trends, competitor strategies, and emerging monetization techniques to ensure our games remain at the forefront of competition and innovation.

Prepare regular reports on monetization performance, offering insights and recommendations to stakeholders and management.

Qualifications:

Bachelor's degree in Business, Marketing, Economics, Game Design, or a related field.

Minimum of 5 years of experience in monetization, game operations, or product management in the video game industry.

Proven track record of driving revenue growth in free-to-play or live-service games.

Proficiency in data analysis tools such as Excel, SQL, and BI tools. Knowledge of game development tools and platforms is advantageous.

In-depth knowledge of game economies, user acquisition, retention, and engagement strategies. Familiarity with various monetization models, including in-app purchases, subscription services, and ad-based monetization.

Excellent communication and interpersonal skills, with the ability to collaborate effectively and present complex ideas.

Genuine passion for video games and a profound understanding of player motivations and behavior.

Location:

100% remote

Benefits:

21 days of holidays per year in addition to local bank holidays.

Sick days provided.

Budget allocated for training/courses.

Budget for procuring work equipment like a laptop.

Senior Shader Artist

Europe
Europe
Full time
Remote
Material Artist | Seedworld

We are looking for an experienced Material/Shader Artist to join the team working on the groundbreaking Metaverse project, Seedworld, using Unreal 5.2+. In this role, you will utilize your expertise in Unreal and various artist software tools (Substance Painter, Designer, Zbrush, etc.) to develop and optimize shaders for assets and landscapes in Seedworld.

Responsibilities:

Collaborate closely with the Art Department team in creating shaders for assets and landscapes during the crucial look development phase.

Ensure shader development aligns with Seedworld's artistic style.

Develop shaders and procedural textures based on reference artwork and under the guidance of the Art Director.

Contribute to producing high-quality shaders for human characters and fantasy elements that meet Art Director expectations.

Implement shader optimization techniques for memory and frame rate constraints.

Work with Art Directors, Technical Artists, and Developers to understand technical requirements and streamline the production pipeline.

Research and apply new shader development techniques to enhance production.

Create custom nodes or functions as needed for R&D purposes.

Actively participate in technical and artistic discussions and collaborate on problem-solving.

Document and summarize work to facilitate effective communication within the team.

Required Qualifications:

Minimum of 5 years of shader development experience in the gaming industry, with at least one AAA game released on PC or console within the last 5 years.

Proficiency in software tools such as Maya, Photoshop, Z-Brush, Mudbox, or equivalent.

Extensive experience in shader development for Unreal Engine, utilizing Node systems, Blueprints, HLSL, and potential development languages like C++.

Desired Qualifications:

Strong proficiency in developing and compiling shaders within Unreal.

Solid understanding of shading, texturing, and look development from both visual and technical perspectives.

Artistic sensibility to complement technical expertise and collaborate effectively with the Art Director.

Experience in creating complex shaders (e.g., Water, SSS, Foliage, etc.).

Knowledge of OpenGL GLSL/HLSL and lighting within Unreal.

Understanding of 3D requirements prior to shader development (UV, Texture Layout) and common texturing workflows.

Ability to work efficiently, collaborate effectively, and incorporate feedback into work.

Strong organizational and communication skills, with fluency in English and awareness of production priorities and deadlines.

Bonus Skills:

Proficiency in developing shaders using ShaderFX for Maya.

Knowledge of scripting languages like Python, Mel, C++ scripting, and Blueprints.

Experience with FX shaders.

Lead 3D Artist

Rolesville, USA
Rolesville, USA
Full time
Remote
Seedify Meta Studios has an exciting opportunity for a Lead 3D Artist to join its creative team for a significant Metaverse project, Seedworld on Unreal 5.2+.

Responsibilities:

Lead and mentor a team of 3D artists

Manage and coordinate art production to ensure project quality within technical, time, and budget limitations

Define the project's art direction in collaboration with the Art Director and Technical Artist

Contribute to pipeline development with Lead Developers and Technical Artist for successful art production

Create various 3D assets including props, environments, and textures

Optimize the 3D asset production pipeline

Requirements:

Minimum 6 years’ experience as a lead 3D Artist, skilled in both stylized and realistic art

Comprehensive understanding of game development processes, constraints, and cross-functional team dynamics

Proficiency in 3D software such as Maya or equivalent

Expertise in Substance Painter and Substance Designer

Strong command of Unreal Engine

Effective communication and art evaluation skills

Team-oriented mindset and proactive approach

Artistic flair and perception

Proficient in professional English

Location:

Fully remote opportunity

Benefits:

21 days of annual holidays plus local bank holidays

Sick days provided

Budget allocated for training and courses

Allowance for work equipment purchase like laptops

Senior 3D Stylized Texture Artist

Rolesville, USA
Rolesville, USA
Full time
Remote
We are in need of an experienced Texture Artist to join our team and contribute to an exciting Metaverse project called Seedworld on Unreal 5.2+.

As a Texture Artist, your role involves utilizing your proficiency in 3D model creation tools such as Maya and Zbrush, as well as texture creation software like Substance Painter, Designer, and Photoshop, to develop stylized textures for characters, assets, and landscapes within Seedworld.

Responsibilities:

Collaborate closely with the Art Department to craft textures for assets and landscapes during the crucial look development phase.

Ensure that the development of textures aligns with the artistic style of Seedworld, utilizing reference artwork and following guidance from the Art Director.

Engage with the Art Director, Technical Artists, Team Leads, and team members to grasp technical requirements and enhance the efficiency of the pipeline.

Conduct research on procedural texture development techniques and implement them in production.

Create smart materials or functions as necessitated by R&D.

Actively participate in technical and artistic discussions and contribute to problem-solving initiatives.

Summarize work and documentation to facilitate effective internal and outsourcing communication across the team.

Required Qualifications:

Minimum of 5 years of experience in both hand-painted and procedural texturing within the gaming industry, with at least one AAA game shipped on PC or console in the past 5 years.

Proficiency with Substance software or equivalent tools, with over 5 years of experience.

Strong visual and technical understanding of texturing and look development.

Knowledge of procedural texture creation.

Comprehensive understanding of 3D prerequisites before the shader (UV, Bake, Texture Layout), and familiarity with common texturing pipelines.

Desired Qualifications:

A keen artistic eye to complement technical expertise and facilitate collaboration with the Art Director.

Ability to work quickly, maintain organization, collaborate effectively, and accept feedback gracefully.

Fluent English language skills, along with a comprehension of production values, deadlines, and priorities.

Experience in shader development within Unreal would be advantageous.

Bonus Skills:

Proficiency in developing shaders in Unreal.

Senior 3D Artist

Europe
Europe
Full time
Remote
Seedify Meta Studios is seeking a skilled and imaginative stylized 3D Artist to join a groundbreaking Metaverse project called Seedworld on Unreal 5.2+.

Responsibilities:

Develop stylized 3D assets including props, environments, and textures.

Streamline the 3D asset production process.

Implement finalized 3D assets within Unreal Engine.

Collaborate with the Art director, 3D Lead, and Senior 3D artist to incorporate feedback.

Work closely with the 3D Lead and Art producer to adhere to timelines and estimates.

Requirements:

Minimum of 5 years' experience as a 3D Artist specializing in both stylized and realistic art.

Thorough understanding of game development processes, constraints, and interactions between various production roles.

Proficiency in current 3D software like Maya or similar programs.

Proficiency in Substance Painter and Substance Designer.

Basic understanding of Unreal Engine, including asset integration and material creation.

Excellent communication skills.

Strong team player with a proactive approach.

Strong artistic perception.

Location:

Fully remote position.

Benefits:

21 days of annual leave plus local holidays.

Sick leave benefits.

Budget allocated for professional training and courses.

Budget available for the purchase of work equipment such as a laptop.

Senior Backend Developer

Europe
Europe
Full time
Remote
Company Overview:

Join a leading Blockchain Gaming Launchpad and Incubation Ecosystem that is driving innovation in the gaming, blockchain, and Web3 industries. The mission is to support project developers and innovators through funding, community building, and a comprehensive support system, shaping the future of gaming and blockchain technology.

Key Responsibilities:

Lead backend services development and maintenance using Node.js, TypeScript, and JavaScript, focusing on clean, efficient, and scalable code.

Design and manage RESTful APIs, integrate third-party APIs, and support business processes and data exchange.

Manage databases (SQL and NoSQL), including design, development, optimization, and ensuring data integrity and security.

Monitor and optimize application performance, especially server-side logic, database interactions, blockchain interactions, and frontend integration.

Conduct code reviews, enforce coding standards, implement unit and integration tests, and maintain high-quality code.

Collaborate with frontend developers to integrate user-facing elements with server-side logic.

Troubleshoot and debug applications, providing effective solutions for minimal downtime.

Utilize DevOps practices, continuous integration, continuous deployment, and cloud services like AWS.

Implement security measures, data protection, and authentication mechanisms.

Provide technical leadership, mentorship, and drive a collaborative team environment.

Stay current on emerging technologies, apply knowledge to improve systems, and focus on scalability and maintenance.

Maintain comprehensive documentation of developed systems.

Team Structure:

Integral part of a multi-disciplinary product development team, working with engineers, designers, product owner, and subject matter experts in a fully remote, global, and agile work environment.

Company Culture:

Promotes user-centric development and continuous improvement in product development.

Career Development Opportunities:

Potential for rapid growth into more technical or managerial roles.

Location:

Remote position with flexible timezone within 9AM-10PM (UTC time).

Requirements:

4+ years of software engineering experience.

Proficiency in back end development with Typescript/Javascript, REST APIs, Express or NestJS, NoSQL and SQL databases.

Interest in the Web3 ecosystem, user-centric development, and technical leadership skills.

Desirable:

Knowledge of Web3 ecosystem, blockchain, payment platforms, AWS infrastructure, and Bachelor's degree in computer science or related field.

Benefits:

21 days of annual holidays plus local bank holidays.

Sick days.

Budget for training/courses.

Budget for work equipment purchase like laptops.

Engineering Lead (Remote)

Full time
Remote
Company Overview:

Join Seedify, a leading Blockchain Gaming Launchpad and Incubation Ecosystem driving innovation in gaming, blockchain, and Web3 industries. Our mission is to empower project developers and innovators through funding, community building, and comprehensive support. At Seedify, we are dedicated to shaping the future of gaming and blockchain technology.

Key Responsibilities:

People Leadership:

Lead and inspire a diverse product team.

Manage a team of engineers and testers.

Set a positive example by taking ownership, being proactive, and fostering collaboration.

Support the development of engineering talent within the team.

Cultivate a culture of innovation, teamwork, collaboration with other Seedify teams, and celebrating shared achievements.

Technology and Delivery:

Lead technology advancements by establishing effective work practices.

Supervise engineering delivery, quality, and practices to drive continuous improvement.

Contribute to broader Engineering strategic objectives.

Implement Agile methodologies and values across the organization.

Provide technical guidance, support, and mentorship to the team when needed.

Promote Engineering Craftsmanship through coaching, mentoring, and pair programming.

Enhance best practices within the department.

Encourage a culture of ownership, technical excellence, and readiness to address incident escalations.

Stay informed about new technologies, share insights, and apply them to projects as required.

Product Partner:

Collaborate closely with Product to shape and execute the roadmap.

Develop new products, enhance existing products, processes, and operational strategies.

Advocate for the strategic importance of features on the product roadmap.

Foster innovation within the team, emphasizing customer-centric product development, and the team's collective contribution to an exceptional customer experience.

Take charge of the architecture of systems within your team.

Team Structure: You will lead a multidisciplinary product development team consisting of front-end/back-end/test engineers, UI/UX designers, product owner, and Web3 subject matter experts.

Company Culture:

Entirely remote, global operations.

Agile work environment.

Strong focus on product and user-centric development.

Committed to building high-quality products and perpetually seeking enhancements.

Location:

Fully remote position with flexible timezone requirements.

Requirements:

Experience: Minimum 5 years of Software Engineering experience.

Leadership Experience: At least 1 year leading teams in a fast-paced environment.

Technical Proficiency: Hands-on role requiring occasional coding contributions with familiarity in React, Typescript/Javascript, REST APIs, Express or NestJS frameworks, NoSQL and SQL databases.

Web3 Knowledge: Interest in Web3 ecosystem elements such as wallets, transactions, DeFi, and omnichain.

User-Centric Approach: Prior work in a user-centric development environment.

Desirable Skills:

Strong understanding of Web3 ecosystem and blockchain.

Experience in payment platforms/high-risk environments.

Proficiency in AWS infrastructure and infrastructure as code.

Bachelor's degree in computer science or related field.

Benefits:

21 days of holidays per year plus local bank holidays.

Sick days allocation.

Training/course budget.

Budget for work equipment purchase like laptops.

Bonus:

Stablecoins salaries with significant bonuses paid in SFUND tokens every 6 months.

Engineering Lead (Remote)

Rolesville, USA
Rolesville, USA
Full time
Remote
Company Overview:

Join Seedify, the leading Blockchain Gaming Launchpad and Incubation Ecosystem, pioneering innovation in the gaming, blockchain, and Web3 sectors. Our mission is to empower project developers and innovators through funding, community building, and a comprehensive support system. At Seedify, we are dedicated to shaping the future of gaming and blockchain technology.

Key Responsibilities:

People Leadership

Lead and inspire a diverse product team across functions.

Manage a team comprising engineers and testers.

Lead by example by taking accountability, being proactive, and fostering a collaborative environment.

Assist in developing and nurturing engineering talent within the team.

Cultivate a team culture focused on innovation, collaboration with other Seedify teams, and celebrating collective achievements.

Technology and Delivery

Lead the technological direction by establishing effective work practices.

Supervise engineering delivery, quality, and methodologies within the team through continuous improvement initiatives.

Contribute to achieving broader Engineering strategic objectives.

Implement Agile methodologies and values throughout the organization.

Engage in technical aspects as needed to guide, support, and mentor the team.

Promote Engineering Craftsmanship through coaching, mentoring, and pairing activities.

Propel the evolution of best practices within the department.

Foster a culture of accountability and technical excellence to address incident escalations.

Stay abreast of emerging technologies, sharing insights, and applying them to projects as required.

Product Partnership

Collaborate closely with Product to shape and execute the roadmap effectively.

Develop new products, enhance existing products, refine processes, and operational strategies.

Advocate for the strategic importance of features on the product roadmap.

Foster innovation within the team, emphasizing a customer-centric product approach where the entire team contributes to creating an exceptional customer experience.

Take ownership of the system architecture within the team.

Team Structure:

You will be an indispensable part of a multidisciplinary product development team, leading a group of front-end/back-end/test engineers, in collaboration with UI/UX designers, a product owner, and specialists in Web3.

Company Culture:

Fully remote setup with a global reach.

Dynamic Agile work environment.

Strong focus on product development driven by user needs.

Dedicated to continuous improvement of our products.

Location:

Fully remote

Flexible timezone

Requirements:

Experience: Over 5 years in Software Engineering roles.

Leadership experience: Minimum 1 year leading teams of engineers in a fast-paced environment.

Technical proficiency: Hands-on role requiring occasional coding contributions; familiarity with React, Typescript/Javascript, REST APIs, Express or NestJS frameworks, NoSQL and SQL databases among others.

Web3: Interest in Web3 ecosystem concepts such as wallets, transactions, DeFi, and omnichain operations.

User-centric: Experience working in a product development environment centered on user needs.

Desirable:

Strong knowledge of Web3 ecosystem and blockchain technology.

Experience in payment platforms or similar high-risk environments.

Understanding of AWS infrastructure and utilization of infrastructure as code.

Relevant academic background such as a Bachelor’s degree in computer science or related field.

Benefits:

21 days of annual leave plus local holidays.

Sick leave provisions.

Allocated budget for training and courses.

Budget for acquiring work equipment like laptops.

Bonus:

Additional bonus in SFUND token, payable every six months in addition to the monthly salary in stablecoins (USDT).

Engineering Lead (Remote)

Europe
Europe
Full time
Remote
Company Overview:

Join Seedify, a leading Blockchain Gaming Launchpad and Incubation Ecosystem driving innovation in gaming, blockchain, and Web3 industries. Our mission is to empower project developers and innovators through funding, community building, and comprehensive support systems. Seedify is dedicated to shaping the future of gaming and blockchain technology.

Key Responsibilities:

People Leadership:

Lead and motivate a cross-functional product team.

Manage a team of engineers and testers.

Lead by example with ownership, proactivity, and collaboration.

Develop and support engineering talent within your team.

Cultivate a culture of innovation, teamwork, collaboration with other Seedify teams, and celebrating shared successes.

Technology and Delivery:

Define effective work practices to lead in technology.

Oversee engineering delivery, quality, and practices in the team.

Contribute to achieving broader Engineering strategic goals.

Implement Agile methodologies and values across the organization.

Guide, support, and mentor your team in technical details.

Promote Engineering Craftsmanship through coaching, mentoring, and pairing.

Drive best practices and encourage ownership and technical excellence.

Stay updated on new technologies and apply insights to projects.

Product Partner:

Collaborate closely with Product to execute the roadmap.

Develop new products, improve existing products, processes, and operational strategies.

Advocate for the strategic significance of features on the product roadmap.

Promote a culture of innovation with a customer-centric focus.

Take ownership of system architecture within the team.

Team Structure:

Become an essential part of a versatile product development team, leading front end, back end, and test engineers, collaborating with UI/UX designers, product owners, and Web3 experts.

Company Culture:

Fully remote global operation.

Agile work environment.

Focus on product and user-centric development.

Committed to building high-quality products and continuous improvement.

Location:

100% remote.

Flexible time zone.

Requirements:

Minimum 5 years of experience as a Software Engineer or Senior Software Engineer.

At least 1 year of leadership experience in a fast-paced environment.

Ability to contribute technically and lead the team effectively. Proficiency in React, Typescript/Javascript, building REST APIs, and using NoSQL/SQL databases.

Interest in Web3 ecosystem, IDOs & ICOs, DeFi, and user-centric product development.

Desirable:

Strong knowledge of Web3 ecosystem and blockchain.

Experience in high-risk environments or payment platforms.

Understanding of AWS infrastructure and infrastructure as code.

Bachelor’s degree in computer science or related field.

Benefits:

21 days of annual holidays plus local bank holidays.

Sick days provided.

Budget for training and courses.

Budget for purchasing work equipment.

Bonus:

In addition to monthly salary in stablecoins, a significant bonus in SFUND tokens payable every 6 months.

3D Stylized Texture Artist (Mid/Senior)

Asia
Asia
Full time
Remote

We are looking for a skilled professional to join our team on an exciting project called Seedworld within Unreal 5.2+. As part of our team, you will be responsible for creating textured assets and landscapes to bring Seedworld to life.

Responsibilities:

Collaborate closely with the Art Department to craft textures that align with Seedworld's artistic style during the look development phase.

Create textures for characters, assets, and landscape based on reference art and direction from the Art Director.

Work with various team members to understand technical requirements and optimize the production pipeline.

Explore procedural texture techniques and integrate them into the workflow.

Contribute to technical and artistic discussions to solve challenges efficiently.

Ensure clear communication and documentation for effective team collaboration.

Required Qualifications:

5+ years of experience in hand-painted and procedural texturing within the gaming industry.

Proficiency in Substance Painter/Designer or similar software.

Sound understanding of texturing, look development, and procedural texture creation.

Strong knowledge of 3D requirements like UV mapping, baking, and texturing pipelines.

Desired Qualifications:

Artistic talent complementing technical skills for effective collaboration with the Art Director.

Ability to work quickly, stay organized, collaborate well, and handle feedback effectively.

Proficient in English with a good grasp of production values, deadlines, and priorities.

Experience in shader development in Unreal Engine is a bonus.

Bonus Skills:

Familiarity with shader development in Unreal Engine.

3D Artist

Full time
Remote
Responsibilities:

Utilizing computer-based techniques such as 3D modeling, texture mapping, and other methods to create graphics, visual effects, and animations.

Collaborating with other artists, including animators, and participating in meetings to discuss ongoing projects.

Understanding project requirements and generating creative ideas.

Creating storyboards to visualize scenes and construct realistic environments for movies, games, and other visual outputs.

Receiving feedback and critiques from directors, animators, designers, and clients, and making necessary adjustments based on received comments.

Evaluating existing 3D arts and suggesting enhancements.

Developing 3D sculpts and assets that meet artistic standards.

Troubleshooting any issues that might arise during project development.

Convening with clients, designers, and directors to discuss and review project progress and ensure deadlines are met.

Requirements:

Possession of a certificate, associate's degree, or bachelor's degree in graphic design or a related field.

Proficiency in biology is necessary for 3D artists specializing in medical illustration.

A well-developed portfolio showcasing previous work and completed projects.

Strong working knowledge of industry-standard software, including 3ds Max, V-Ray, SketchUp, and Maya.

Showcases excellent creativity and artistic skills.

Keen eye for composition, realism, texture, color, and lighting.

Strong communication and collaboration skills.

Excellent time management abilities.

Willingness to stay updated on the latest advancements in creative software and hardware.

Backend Game Developer

Full time
Remote
Job Description

Seedify Meta Studio is currently looking for a skilled and enthusiastic Backend Game Developer to join our main team. As a member of our team, you will play a significant role in the development of one of the largest metaverse projects in the industry. You will work under the guidance of the Technical Director and collaborate closely with various teams to bring our ambitious vision to life.

Responsibilities

Create and implement scalable backend game services that can efficiently manage high volumes of traffic and enable real-time multiplayer interactions.

Develop strong and efficient code for high-availability services to ensure smooth gaming experiences for our users.

Collaborate with game designers and fellow developers to introduce new features into our games, enhancing player engagement and enjoyment.

Essential Skills and Qualifications

Proficient in real-time multiplayer games and their backend architecture.

Demonstrated experience with concurrency and distributed systems to provide seamless gameplay for large player bases.

Familiarity with REST APIs to enable efficient communication between game clients and servers.

Solid understanding of SQL, including the ability to design and implement databases to manage game-related data effectively.

Familiarity with Docker, Kubernetes, and Linux for deployment and management of backend services.

Ability to design reliable systems that can function with minimal downtime, delivering a consistent gaming experience to players.

Previous involvement in developing high-availability and high-throughput systems capable of handling demanding player loads.

Sound knowledge of functional testing and load testing methodologies to ensure the performance and stability of backend services.

Nice-to-Have Skills and Qualifications

Experience working with PlayFab, EOS, or other popular backend game services to leverage third-party tools for enhanced game functionality.

At Seedify Meta Studio, we strongly uphold our commitment to fostering a collaborative and inclusive work environment. As a Backend Game Developer, you will have the chance to contribute to groundbreaking projects and collaborate with a team of passionate professionals dedicated to pushing the boundaries of the metaverse.

If you are excited about shaping the future of gaming and the metaverse, we encourage you to apply with your resume, portfolio, and a concise cover letter, outlining your relevant experience and interest in this opportunity.