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Raúl
Avila Hernández

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About me
Software Architect & 3D Artist | 20+ Years of Experience I build secure, offline-first business systems and create high-end 3D assets. You don't need to hire a developer and an artist separately—I do both. Core Expertise: · Android & POS Systems: Native Java, SQLite, and offline-first architecture (Creator of gestorVT). · Desktop & Backend: JavaFX, PHP, and relational databases. · Game Dev & 3D Art: Godot 4, GDScript, Blender, and 3ds Max (Hard-Surface & ArchViz). I deliver production-ready results with architectural discipline and artistic precision. 100% Remote (GMT-5). Crypto-ready (USDT/USDC). Let’s build something that works flawlessly and looks incredible.

Work experience

Cejisoft
October 2001 – August 2014
Job title
Multimedia Software Developer & 3D Modeler
Work experience & achievements
Developed and implemented interactive multimedia software for the Cuban educational system. Played a key role in the core team creating national educational software collections (Multisaber, El Navegante, A jugar). · Programming & UI/UX Design: Engineered interaction logic, designed user interfaces, and developed multimedia resources for interactive applications. · Applied 3D Modeling: Developed virtual simulators and interactive 3D environments (such as the Virtual Chemistry Lab) using 3ds Max and V-Ray. · Instructional Design: Acted as a scriptwriter and designer for educational games and therapeutic software tools.
Desoft
March 2015 – July 2022
Job title
Software Developer & UI/UX Specialist
Work experience & achievements
Developed custom software solutions and enterprise desktop applications. Played an active role in system creation, database control, and IT platform support. · Desktop Application Development: Engineered desktop applications using Java (JavaFX). Created a comprehensive "Credit Ledger" for inventory control, sales management, and auto parts balances. · UI/UX & Visual Identity: Designed User Interfaces (UI/UX) and developed the visual identity for corporate mobile applications (ENTuMOVIL Project). · Database Management: Administered relational databases, optimized complex queries, and maintained internal IT systems.
Freelance
August 2015 – Current time
Job title
Senior Full-Stack Android Developer | Offline-First POS Specialist
Work experience & achievements
Full-Stack Developer and Indie Game Developer specializing in Offline-First architectures. I design and build end-to-end tech solutions, from secure backend logic to UI design, digital art, and video games. · Android & POS Systems: Creator of gestorVT (Native Java, SQLite) with advanced FIFO logic, dual-stock control, and SHA-256 licensing. · Backend & Web: Custom servers and admin panels (PHP, MariaDB, Nginx). REST APIs for data sync. · Game Dev: Indie game creation with Godot 4 (GDScript), optimized for HTML5 and Android. · 3D Modeling: Blender and 3ds Max expert creating optimized Low-Poly assets and high-density Hard Surface models. You don't need to hire three different people. I can program your business logic, build your database, design the UI, and create the 3D visual assets.
Joven Club de Computación
January 2022 – December 2024
Job title
IT Systems Administrator & Multimedia 3D Designer
Work experience & achievements
Managed IT infrastructure, including system administration, technical support, and local network management. Developed internal software solutions and created corporate multimedia content. · Leveraged graphic design tools and 3D modeling (Blender) to produce corporate visual materials, digital assets, and high-quality renders for institutional projects.

Education

Universidad de Camagüey Ignacio Agramonte
Graduation year: 2011
Level of study
Bachelor
Major / Field of study
Information Technology