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Decentraland

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Senior Unity Engineer

Full time
Remote
*:

About the Company:

Decentraland offers a revolutionary virtual environment merging imagination and cutting-edge technology. Powered by the Unity engine, the platform immerses users in a boundless, constantly evolving realm with a myriad of user-generated content. Avatars navigate through a rich tapestry of games, puzzles, artwork, and more, cultivated by a dynamic creator community.

Beyond just gaming, Decentraland hosts live events like music festivals, conferences, and art exhibits, establishing a vibrant metaverse. What began as a blockchain-based real estate concept has blossomed into a limitless world of possibilities where innovation thrives. Join us and be part of the next chapter in virtual world evolution.

What We Seek:

We are an active contributor to the Decentraland ecosystem and are on the lookout for a Senior Unity Engineer to enhance the client experience within the Metaverse. The ideal candidate should be passionate about curating exceptional experiences for the community, possess a versatile skill set, and boast significant gaming industry expertise.

Responsibilities:

Lead the development of large, intricate features in collaboration with the team to maintain top-tier quality.

Conceptualize, construct, and sustain efficient, reusable, and dependable code for optimal performance of the world client.

Coordinate with the creative team to align project planning and technical execution with the overall vision.

Participate in the development process by suggesting enhancements, elevating code quality throughout production.

Mentor fellow developers on best practices following development guidelines, engaging in peer reviews and pair programming.

Required Skills:

Extensive professional gaming industry exposure.

Demonstrated proficiency in the Unity engine.

Proficient in C# object-oriented programming.

Skillful at profiling and optimizing game and render performance.

Familiarity with source control tools like Git, Perforce, or Mercurial.

Desirable Skills:

Knowledge of web technologies such as TypeScript, WebAssembly, WebRTC, or WebGL.

Familiarity with other 3D engines like Unreal, CryEngine, Godot, or custom engines.

Competency in low-level programming languages like C, C++, or Rust.

Experience in manipulating game assets like meshes, animations, materials.

Proficiency in rendering pipelines and shaders.

Experience in contributing to continuous integration pipelines.

Background in multiplayer game development.

Perks:

Remote team with flexible working hours.

29 days of annual paid time off.

Long-term incentive in MANA tokens vested over 4 years.

Additional tokens based on annual performance reviews.

Stipend policy for work-related expenses.

Provision of new remote work equipment.

Parental leave benefits.

Access to language lessons.