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Rix
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About me
I build games, Telegram bots and Mini Apps. Mostly Python and JavaScript, plus Unity and C#. Games — 2D and 3D. HTML5 for browsers, Unity for desktop. The last one is a pixel idle RPG: 19 enemy types, 12 bosses, 13 areas, three languages, leaderboards, cloud saves. It's in store moderation right now. Before that, a visual novel with branching and several endings. In Unity I've done inventory and shop UI, tilemap scenes, and a first-person shooter prototype with movement, camera and shooting. Bots — a couple of things I've shipped: - VortexBetAI: a Telegram Mini App where you upload a screenshot of a match and an AI vision model reads the odds and the line, then breaks down the matchup. - A Telegram auto-posting system that runs a channel on its own: scheduled posts, images, custom emoji, proxy routing. Got a game idea, a bot, a Mini App, or something that needs automating? Send it over. I reply fast and I actually finish what I start.

Work experience

Freelance
May 2022 – Current time
Job title
Telegram Bot & Mini App Developer
Work experience & achievements
Freelance developer building Telegram bots, Mini Apps and automation with Python and C#. Selected projects: - VortexBetAI — a Telegram Mini App that analyzes match screenshots. The user uploads an image of the odds or event page, an AI vision model reads the numbers and context, and the app returns a breakdown of the matchup. - Telegram auto-posting system — scheduled publishing to a channel with images, custom emoji, proxy routing and channel management (Python + Telethon). I focus on shipping things that actually work, not just prototypes.

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