Senior UI Engineer (Unreal Engine)
Status
Europe
Full time
Remote
Compensation is not specified
Role
Frontend Engineer
Description
Seedify MetaStudios is in search of a skilled Generalist Game Engineer to join the innovative UGC platform Seedworld. The ideal candidate should have strong expertise in implementing various game systems using Unreal Engine, collaborating with other engineers for scalable game projects.
Responsibilities:
- Work closely with art, design, and development teams to meet visual and functional requirements
- Implement diverse game systems for prototypes and enhance existing systems
- Write clean, efficient, and maintainable code
- Participate in code reviews and maintain technical documentation
- Stay updated on Unreal Engine advancements
- Debug, profile, and optimize systems
Experience:
- Proficient in Unreal Engine 5
- Demonstrated ability to deliver timely prototypes
- Experience in working within cross-discipline teams and implementing scalable solutions
- Knowledge of C++
- Working knowledge of UI in AAA projects
Nice to Have/Preferred/Bonus Skills:
- Experience in building MMOs, Metaverses, or AAA projects with Unreal Engine 5
- Familiarity with blockchain projects
- Proficient in optimizing, profiling, and debugging in Unreal Engine 5
- Experience in developing engine editor tools
Team Structure: Join the Seedworld UE game engineering team, collaborating with other UE engineers, and interacting with design and art teams for game development.
Location: Fully remote position
Benefits:
- 21 days of holidays/year plus local bank holidays
- Sick days
- Budget for training/courses
- Budget for work equipment
- Monthly salary in stable coins (USDC)
Skills Required

Seedify
Website
seedify.fundCompany size
Not specified
Location
Singapore
Description
Not specified
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Ismail Ahmad
Senior iOS developer for GameDev startup
Full time
Remote
Game Concept: “Reflex Arena”
Genre
Real-time competitive 1v1 / 2v2 skill-based action game
Platform
iOS (iPhone first, iPad optional)
Core Idea
A pure skill game where players compete in short, intense arena matches using precision timing, reflexes, and positioning — no RNG, no pay-to-win.
Each match lasts 60–90 seconds, making it ideal for mobile sessions while supporting competitive depth.
Core Gameplay Loop
Matchmaking
Skill-based MMR
Ranked & unranked queues
Arena Match
Small symmetrical arena
Players control a single character
Objective: score points by outplaying, not overpowering
Score & Progress
Win → rank up
Lose → learn (clear replay & stats)
Cosmetics only progression
Controls (Mobile-First, High Precision)
Left thumb: Movement (virtual joystick)
Right thumb: Aim + action swipe
Tap: Ability activation
Perfect timing windows reward precision (parries, counters)
👉 Designed to feel closer to a fighting game than a casual mobile title.
Mechanics (Skill > Stats)
Core Mechanics
Dash with cooldown (positioning skill)
Timed parry (frame-perfect defense)
Charged shots (risk vs reward)
Combo chaining (execution mastery)
No Randomness
Fixed damage
Fixed cooldowns
No crit chance
No loot boxes
Competitive Depth
Skill Expression
Reaction time
Prediction & mind games
Spacing & arena control
Cooldown tracking
Skill Ceiling
Easy to learn (1 minute)
Hard to master (1000+ matches)
Game Modes
Ranked Duel (Main Mode)
1v1
Best of 3 rounds
Seasonal leaderboard
Team Arena
2v2 coordinated play
Shared objectives
Training / Practice
Frame timing visualizer
Ghost replays of top players
Visual Style
Clean, minimalistic sci-fi arenas
High contrast for readability
60–120 FPS target (ProMotion)
👉 Performance clarity > visual noise.
Monetization (Fair & Competitive)
Skins (characters, arenas, effects)
Emotes / victory poses
Battle pass (cosmetic only)
🚫 No power boosts
🚫 No energy timers
🚫 No loot RNG
Technical Design (iOS-Optimized)
Native Swift
Metal / SpriteKit
Deterministic simulation
Server-authoritative logic
Rollback netcode (if real-time PvP)
Genre
Real-time competitive 1v1 / 2v2 skill-based action game
Platform
iOS (iPhone first, iPad optional)
Core Idea
A pure skill game where players compete in short, intense arena matches using precision timing, reflexes, and positioning — no RNG, no pay-to-win.
Each match lasts 60–90 seconds, making it ideal for mobile sessions while supporting competitive depth.
Core Gameplay Loop
Matchmaking
Skill-based MMR
Ranked & unranked queues
Arena Match
Small symmetrical arena
Players control a single character
Objective: score points by outplaying, not overpowering
Score & Progress
Win → rank up
Lose → learn (clear replay & stats)
Cosmetics only progression
Controls (Mobile-First, High Precision)
Left thumb: Movement (virtual joystick)
Right thumb: Aim + action swipe
Tap: Ability activation
Perfect timing windows reward precision (parries, counters)
👉 Designed to feel closer to a fighting game than a casual mobile title.
Mechanics (Skill > Stats)
Core Mechanics
Dash with cooldown (positioning skill)
Timed parry (frame-perfect defense)
Charged shots (risk vs reward)
Combo chaining (execution mastery)
No Randomness
Fixed damage
Fixed cooldowns
No crit chance
No loot boxes
Competitive Depth
Skill Expression
Reaction time
Prediction & mind games
Spacing & arena control
Cooldown tracking
Skill Ceiling
Easy to learn (1 minute)
Hard to master (1000+ matches)
Game Modes
Ranked Duel (Main Mode)
1v1
Best of 3 rounds
Seasonal leaderboard
Team Arena
2v2 coordinated play
Shared objectives
Training / Practice
Frame timing visualizer
Ghost replays of top players
Visual Style
Clean, minimalistic sci-fi arenas
High contrast for readability
60–120 FPS target (ProMotion)
👉 Performance clarity > visual noise.
Monetization (Fair & Competitive)
Skins (characters, arenas, effects)
Emotes / victory poses
Battle pass (cosmetic only)
🚫 No power boosts
🚫 No energy timers
🚫 No loot RNG
Technical Design (iOS-Optimized)
Native Swift
Metal / SpriteKit
Deterministic simulation
Server-authoritative logic
Rollback netcode (if real-time PvP)
Payment in Crypto
7,500-8,750
Monthly
bitcastle .
Social Media Executive
Bangalore, India
Bangalore, India
Full time
Remote
About the Company:
Bitcastle is a cryptocurrency exchange and Forex (FX)platform which aims to create a new age of exchange where everyone can use it safely and have fun. As we expand and take a more active approach to global expansion, bitcastle is looking to hire a Full-TimeSocial Networking Service (SNS) Executive to join our team.
About the Role:
We are looking for a Social Networking Service Executive to join the Bitcastle team. In this role, you will lead and execute our social media strategy to grow our brand presence across various platforms. You will manage content creation, community engagement, and campaign execution to strengthen our position in the crypto industry. This is a full-time, fully remote position.
Manage and maintain a strong presence across social media platforms, including X, Instagram, Facebook, LinkedIn, and TikTok, ensuring consistent messaging and tone
Conduct social listening to identify trending topics and emerging content within the cryptocurrency space
Monitor community feedback and collaborate with sponsorship, product, operations, content, and PR teams to deliver timely and relevant content
Create, curate, and manage engaging content tailored to each social media platform
Build and nurture a strong online presence by actively engaging with users, responding to inquiries, and fostering a positive community environment
Partner with communities and brands to boost visibility and establish meaningful collaborations
Track and analyze metrics such as engagement, reach, and growth across social accounts
Plan, execute, and manage social media campaigns, including product launches, contests, promotions, and events
Optimize campaigns to maximize user engagement and overall impact
Requirements:
At least 2 years of experience in social media content creation and management
Proven ability to develop and execute successful content strategies
Experience using social media analytics tools
Preferred Qualification:
Prior experience in social media management within the crypto industry
Deep interest in Web3, blockchain, and cryptocurrency developments
Understanding of social media SEO principles and platform algorithms
Bitcastle is a cryptocurrency exchange and Forex (FX)platform which aims to create a new age of exchange where everyone can use it safely and have fun. As we expand and take a more active approach to global expansion, bitcastle is looking to hire a Full-TimeSocial Networking Service (SNS) Executive to join our team.
About the Role:
We are looking for a Social Networking Service Executive to join the Bitcastle team. In this role, you will lead and execute our social media strategy to grow our brand presence across various platforms. You will manage content creation, community engagement, and campaign execution to strengthen our position in the crypto industry. This is a full-time, fully remote position.
Manage and maintain a strong presence across social media platforms, including X, Instagram, Facebook, LinkedIn, and TikTok, ensuring consistent messaging and tone
Conduct social listening to identify trending topics and emerging content within the cryptocurrency space
Monitor community feedback and collaborate with sponsorship, product, operations, content, and PR teams to deliver timely and relevant content
Create, curate, and manage engaging content tailored to each social media platform
Build and nurture a strong online presence by actively engaging with users, responding to inquiries, and fostering a positive community environment
Partner with communities and brands to boost visibility and establish meaningful collaborations
Track and analyze metrics such as engagement, reach, and growth across social accounts
Plan, execute, and manage social media campaigns, including product launches, contests, promotions, and events
Optimize campaigns to maximize user engagement and overall impact
Requirements:
At least 2 years of experience in social media content creation and management
Proven ability to develop and execute successful content strategies
Experience using social media analytics tools
Preferred Qualification:
Prior experience in social media management within the crypto industry
Deep interest in Web3, blockchain, and cryptocurrency developments
Understanding of social media SEO principles and platform algorithms
1,000-2,000
Monthly
Nahclimited
Software Engineer (Unity Multiplayer)
Hong Kong
Hong Kong
Full time
Office
Our client, a forward-thinking technology company at the forefront of redefining family entertainment with interactive, movement-based activities, is in search of a Software Engineer. The ideal candidate will play a pivotal role in streamlining developer workflows and empowering software teams to create innovative gaming experiences.
We are looking for a skilled Unity Game Engineer to help shape the future of multiplayer gaming. In this role, you will be instrumental in developing real-time network systems that allow seamless player interactions across different devices, enabling competitive and cooperative gameplay while maintaining responsiveness and fostering engaging social dynamics.
Responsibilities:
Spearhead the development of real-time multiplayer gaming features to ensure synchronized gameplay elements across global sessions.
Create and optimize secure matchmaking and networking functionalities tailored for family-friendly gaming experiences.
Modify and enhance existing single-player codebases to enable multiplayer capabilities without compromising the game's overall experience.
Address technical complexities like jitter management, bandwidth efficiency, and ensuring consistency between servers and clients.
Collaborate closely with artists, designers, and core platform teams to deliver immersive connected gaming experiences.
Requirements:
A minimum of 3 years of professional software development experience.
Proficient in C# and experienced in Unity development.
Thorough understanding of networking principles, including remote procedure calls, state synchronization, and authorization models.
Hands-on familiarity with Unity networking tools like Photon Fusion, Mirror, or Netcode.
Strong grasp of asynchronous programming techniques.
We are looking for a skilled Unity Game Engineer to help shape the future of multiplayer gaming. In this role, you will be instrumental in developing real-time network systems that allow seamless player interactions across different devices, enabling competitive and cooperative gameplay while maintaining responsiveness and fostering engaging social dynamics.
Responsibilities:
Spearhead the development of real-time multiplayer gaming features to ensure synchronized gameplay elements across global sessions.
Create and optimize secure matchmaking and networking functionalities tailored for family-friendly gaming experiences.
Modify and enhance existing single-player codebases to enable multiplayer capabilities without compromising the game's overall experience.
Address technical complexities like jitter management, bandwidth efficiency, and ensuring consistency between servers and clients.
Collaborate closely with artists, designers, and core platform teams to deliver immersive connected gaming experiences.
Requirements:
A minimum of 3 years of professional software development experience.
Proficient in C# and experienced in Unity development.
Thorough understanding of networking principles, including remote procedure calls, state synchronization, and authorization models.
Hands-on familiarity with Unity networking tools like Photon Fusion, Mirror, or Netcode.
Strong grasp of asynchronous programming techniques.
Nahclimited
Software Engineer (Unity Frontend)
Hong Kong
Hong Kong
Full time
Office
Our client, a forward-thinking tech company pioneering family entertainment with engaging, movement-based experiences, is in search of a Software Engineer. The ideal candidate will play a key role in enhancing developer workflows and empowering software teams to create innovative games.
They are looking for a skilled Unity Game Engineer to join their dynamic game development team and lead the design and construction of presentation layers within the Unity engine. This role will focus on shaping the UI component of a global game library developed in Unity. Responsibilities will include designing scalable systems to support intuitive interfaces, seamless user experiences, and top-tier performance across various game titles.
Responsibilities:
Lead the design and implementation of core UI frameworks utilized in multiple game titles.
Translate UI/UX designs into efficient Unity C# code to maintain high performance.
Develop shared UI component libraries for consistency and reusability.
Implement and streamline localization systems to accommodate multi-language releases.
Build customized Unity editor tools and workflows to empower designers and developers.
Optimize UI performance on target platforms by managing draw calls, memory usage, and responsiveness.
Participate actively in code reviews and collaborative technical planning sessions.
Requirements:
Minimum of 3 years of professional software development experience.
Proficiency in C# and Unity, with a strong focus on UI frameworks such as uGUI or UI Toolkit.
Thorough understanding of asset pipelines, asynchronous coding practices, and optimization techniques in Unity.
Experience in implementing scalable UI architectures like MVVM/MVC/MVP.
Familiarity with localization strategies and tools.
They are looking for a skilled Unity Game Engineer to join their dynamic game development team and lead the design and construction of presentation layers within the Unity engine. This role will focus on shaping the UI component of a global game library developed in Unity. Responsibilities will include designing scalable systems to support intuitive interfaces, seamless user experiences, and top-tier performance across various game titles.
Responsibilities:
Lead the design and implementation of core UI frameworks utilized in multiple game titles.
Translate UI/UX designs into efficient Unity C# code to maintain high performance.
Develop shared UI component libraries for consistency and reusability.
Implement and streamline localization systems to accommodate multi-language releases.
Build customized Unity editor tools and workflows to empower designers and developers.
Optimize UI performance on target platforms by managing draw calls, memory usage, and responsiveness.
Participate actively in code reviews and collaborative technical planning sessions.
Requirements:
Minimum of 3 years of professional software development experience.
Proficiency in C# and Unity, with a strong focus on UI frameworks such as uGUI or UI Toolkit.
Thorough understanding of asset pipelines, asynchronous coding practices, and optimization techniques in Unity.
Experience in implementing scalable UI architectures like MVVM/MVC/MVP.
Familiarity with localization strategies and tools.

Limitbreak
シニアVFXアーティスト
Tokyo, Japan
Tokyo, Japan
Full time
Office
Senior VFX Artist
Location: Tokyo, Japan
About us:
Limit Break adheres to the core values of deep expertise, individual and industry growth, as well as exceptional craftsmanship. As a leading power in the global mobile gaming industry, we are devoted to transcending the boundaries of gaming to revolutionize digital markets and cultivate vibrant communities. By leveraging cutting-edge technology and cryptocurrency, we aim to connect people worldwide through creative experiences.
Supported by prominent investors like Buckley Ventures and Paradigm Ventures, Limit Break is actively seeking talented individuals who will help shape the future of the gaming industry.
Role Overview:
Limit Break is in search of a Senior VFX Artist to establish and oversee the VFX style and production process for our upcoming game. This role involves collaborating closely with various teams to achieve visual excellence while adhering to technical and design requirements. It provides an opportunity to build a team and bring your vision to life by crafting a new VFX style and pipeline.
Responsibilities:
Collaborate with the Art Director and Concept Art team to lead the creation of top-tier VFX simulations, textures, and materials.
Establish standards, processes, documentation, and training programs.
Ensure that VFX assets meet high technical and efficiency standards.
Manage and assign tasks to the team, both internally and externally.
Coordinate with Production to organize and oversee the daily activities of the VFX team.
Partner with Engineering and Technical Art teams to enhance the VFX pipeline.
Troubleshoot a range of issues in DCC tools and within the game environment.
Requirements:
Demonstrated passion for iterative design and fostering a collaborative culture.
5-7 years of hands-on VFX production experience, including team leadership.
Profound understanding of timing, motion, and volume preservation.
Proficiency in industry-standard DCC tools like Maya, Houdini, and Photoshop.
Solid grasp of performance budgets and technical requirements for optimized content creation.
Strong organizational and communication skills, both written and verbal.
Experience in managing remote teams and collaborating with other departments effectively.
Extensive background working with modern game engines such as Unreal, Unity, or proprietary technologies.
Preferred Skills:
Experience in profiling and optimizing art assets for memory and performance constraints.
Broad interest in real-time rendering technologies and art asset creation tools.
Background in procedurally generated content creation.
How to Apply:
If you are a driven and confident individual seeking an exciting role in an international blockchain gaming company, consider this opportunity. Apply to explore further. Limit Break values diversity and ensures equal opportunity for all applicants based on legally protected characteristics.
(Note: Markdown format applied as per instructions provided.)
Location: Tokyo, Japan
About us:
Limit Break adheres to the core values of deep expertise, individual and industry growth, as well as exceptional craftsmanship. As a leading power in the global mobile gaming industry, we are devoted to transcending the boundaries of gaming to revolutionize digital markets and cultivate vibrant communities. By leveraging cutting-edge technology and cryptocurrency, we aim to connect people worldwide through creative experiences.
Supported by prominent investors like Buckley Ventures and Paradigm Ventures, Limit Break is actively seeking talented individuals who will help shape the future of the gaming industry.
Role Overview:
Limit Break is in search of a Senior VFX Artist to establish and oversee the VFX style and production process for our upcoming game. This role involves collaborating closely with various teams to achieve visual excellence while adhering to technical and design requirements. It provides an opportunity to build a team and bring your vision to life by crafting a new VFX style and pipeline.
Responsibilities:
Collaborate with the Art Director and Concept Art team to lead the creation of top-tier VFX simulations, textures, and materials.
Establish standards, processes, documentation, and training programs.
Ensure that VFX assets meet high technical and efficiency standards.
Manage and assign tasks to the team, both internally and externally.
Coordinate with Production to organize and oversee the daily activities of the VFX team.
Partner with Engineering and Technical Art teams to enhance the VFX pipeline.
Troubleshoot a range of issues in DCC tools and within the game environment.
Requirements:
Demonstrated passion for iterative design and fostering a collaborative culture.
5-7 years of hands-on VFX production experience, including team leadership.
Profound understanding of timing, motion, and volume preservation.
Proficiency in industry-standard DCC tools like Maya, Houdini, and Photoshop.
Solid grasp of performance budgets and technical requirements for optimized content creation.
Strong organizational and communication skills, both written and verbal.
Experience in managing remote teams and collaborating with other departments effectively.
Extensive background working with modern game engines such as Unreal, Unity, or proprietary technologies.
Preferred Skills:
Experience in profiling and optimizing art assets for memory and performance constraints.
Broad interest in real-time rendering technologies and art asset creation tools.
Background in procedurally generated content creation.
How to Apply:
If you are a driven and confident individual seeking an exciting role in an international blockchain gaming company, consider this opportunity. Apply to explore further. Limit Break values diversity and ensures equal opportunity for all applicants based on legally protected characteristics.
(Note: Markdown format applied as per instructions provided.)