Solutions Engineer

Status
Los Angeles, USA
Full time
Office
Compensation is not specified
Description

Solutions Designer - Games Studio

Genies, the leading avatar technology company, is seeking a Solutions Designer to join our dynamic Games Studio. As a Solutions Designer, you will play a vital role in shaping the future of mobile gaming experiences. Collaborating with a creative and collaborative team, you will leverage your experience in solutions design to create engaging and immersive gameplay. The ideal candidate has a proven track record in shipping multiple mobile games and thrives in autonomous and collaborative environments.

At Genies, we are at the forefront of the digital avatars and gaming industry, empowering users to interact with hyper-realistic avatars in captivating virtual experiences. If you're passionate about pushing the boundaries of avatars, gaming, and creating captivating user experiences, we invite you to join our team!

Responsibilities:

  • Design, implement, balance, and support the Traits and Things systems.
  • Collaborate closely with internal and external game development teams to support the development and iteration of major systems.
  • Design and develop other major systems and mechanics.
  • Utilize scripting tools, spreadsheets, and other technologies to implement, tune, and balance complex gameplay systems.
  • Maintain a user-centric approach, prioritizing user satisfaction and retention in design decisions.
  • Collaborate with artists, engineers, and product managers to integrate gameplay elements and features successfully.
  • Create and update detailed design documentation, including game mechanics, systems, and features.

Requirements:

  • Proven experience in designing and implementing large, complex game systems such as economy design and progression systems.
  • Passion for analyzing and understanding intricate constructs.
  • Ability to communicate complex systems clearly and concisely.
  • Deep passion for games, with a keen interest in playing, analyzing, and discussing them.
  • Successful track record in shipping multiple mobile games.
  • Creative mindset with a drive to push the boundaries of mobile gaming.
  • In-depth knowledge of game systems design, progression, and monetization strategies.
  • Bachelor's degree in Game Design, Computer Science, or related field (Masters in Computer Science is a plus).
  • Strong communication and teamwork skills.
  • Self-motivated, proactive, and able to work independently.

What We Offer:

Genies is a well-funded startup that cares about the growth and success of our employees. You will have the opportunity to face exciting challenges and opportunities in a growing startup environment. Your base salary will depend on factors such as your professional background, skills, and location. Additionally, full-time employees may receive equity compensation along with a comprehensive health, wellness, and benefits package.

Starting Salary Range: $180,000 to $250,000

Why You'll Love Working at Genies:

  • Learn and grow with a supportive and collaborative team while shaping your career.
  • Flexible working hours and work from home policy.
  • Enjoy the perks and culture of a startup with stable funding.
  • Comprehensive health insurance, dental and vision insurance for you and your family.
  • Competitive salaries for all full-time employees.
  • Generous paid time off, including parental leave, sick leave, holidays, bereavement leave, and jury duty.
  • Health and wellness support with monthly wellness reimbursement.
  • Work in a brand new, vibrant, and fun office space.

Genies is an equal opportunity employer committed to creating an inclusive work environment free from discrimination and harassment. We value diversity, inclusion, and aim to foster a sense of belonging for all.

Skills Required
Avatar
Genies, Inc.
Website
genies.com
Company size
Not specified
Location
United States
Description
Not specified
Status

More Full-time Jobs

Show more

Expert AI Video Creator for Realistic Human Avatars (Marketing Videos)

Part time
Remote
We are looking for an experienced AI video creator to produce high-impact marketing videos for our landing pages and website. The main goal is to drive conversions by showcasing our products/services with engaging, realistic AI-generated content.
Critical requirement:
Videos must feature ultra‑realistic AI human avatars (spokespersons) that are virtually indistinguishable from real people. Natural voiceovers, perfect lip‑sync, and professional quality are a must.
Preferred tools (but not limited to):
Creatify.ai, Synthesia, HeyGen, DeepBrain AI, or any other leading platform known for realistic AI human generation. Please specify which tools you are proficient in.
Payment in Crypto
500-1,000
Monthly
See details

Marketing Performance Manager

Tbilisi, Georgia
Tbilisi, Georgia
Full time
Office
Marketing Performance Manager — Elements of a Soul
Location: Tbilisi, Georgia
Format: On-site · Full-time
Elements of a Soul (EOAS) is a Web3 MMORPG set in 2137, combining open-world gameplay, real Bitcoin mining integration, and an NFT-driven player economy.
We are looking for a Marketing Performance Manager to turn marketing performance data into clear growth decisions.
Key Responsibilities
Lead performance analytics and reporting
Set up tracking, build dashboards, define KPIs per KOL, cohort, channel, and campaign, manage UTM and on-chain attribution, run A/B tests, and translate data into actionable growth decisions.
Optimize campaign performance
Track paid, token-based, and performance-based partnerships, evaluate ROI, identify growth opportunities, and improve conversion from community attention to measurable results.
Support Web3 growth strategy
Contribute to campaign planning around NFT mints, token-related activations, whitelist campaigns, community growth, and player acquisition.
Requirements
Crypto/Web3 experience is a hard requirement
You have personally worked on or launched projects involving token launches, NFT mints, on-chain economies, Web3 communities, or crypto-native growth campaigns.
Deep Web3 fluency
You understand NFTs, tokens, tokenomics, P2E models, DAOs, crypto community behavior, and what drives trust, hype, engagement, and conversion in Web3 audiences.
Strong performance marketing background
3+ years of experience in performance marketing, ideally with proven results in crypto/Web3, community acquisition, or growth experiments.
Analytics-driven mindset
Analytics is part of your daily workflow. You are confident with platform analytics, Google Analytics, spreadsheets, A/B testing, campaign reporting, and performance optimization.
Nice to Have
These are not hard requirements, but they will make a candidate especially strong for this role:
Hands-on experience with NFT mints, OpenSea campaigns, token launches, tokenomics-based activations, or whitelist campaigns
Experience with crypto-native analytics tools such as Dune, Nansen, DappRadar, or similar platforms
Basic SQL or Dune query skills
Experience with automation tools such as n8n, Zapier, Make, CRM systems, or campaign tracking workflows
Experience in running KOL’s & Ambassador campaigns 
Gaming, Crypto, GameFi, or player community growth experience
What We Offer
Competitive compensation
Direct collaboration with the founders
Freedom to build the marketing performance function from scratch
Career growth path 
On-site work in Tbilisi with the core team
How to Apply
Please send:
CV (Marketing/Growth Portfolio would be an advantage)
Links to crypto/Web3 projects you have worked on, including your specific role and impact
An analytics, dashboard, reporting, or A/B test case study
Examples of KOL, ambassador, creator, or community growth campaigns with results (nice to have)
A short note on why EOAS interests you
Apply via: yulia@elementsofasoul.com

Senior iOS developer for GameDev startup

Full time
Remote
Game Concept: “Reflex Arena”
Genre
Real-time competitive 1v1 / 2v2 skill-based action game
Platform
iOS (iPhone first, iPad optional)
Core Idea
A pure skill game where players compete in short, intense arena matches using precision timing, reflexes, and positioning — no RNG, no pay-to-win.
Each match lasts 60–90 seconds, making it ideal for mobile sessions while supporting competitive depth.
Core Gameplay Loop
Matchmaking
Skill-based MMR
Ranked & unranked queues
Arena Match
Small symmetrical arena
Players control a single character
Objective: score points by outplaying, not overpowering
Score & Progress
Win → rank up
Lose → learn (clear replay & stats)
Cosmetics only progression
Controls (Mobile-First, High Precision)
Left thumb: Movement (virtual joystick)
Right thumb: Aim + action swipe
Tap: Ability activation
Perfect timing windows reward precision (parries, counters)
👉 Designed to feel closer to a fighting game than a casual mobile title.
Mechanics (Skill > Stats)
Core Mechanics
Dash with cooldown (positioning skill)
Timed parry (frame-perfect defense)
Charged shots (risk vs reward)
Combo chaining (execution mastery)
No Randomness
Fixed damage
Fixed cooldowns
No crit chance
No loot boxes
Competitive Depth
Skill Expression
Reaction time
Prediction & mind games
Spacing & arena control
Cooldown tracking
Skill Ceiling
Easy to learn (1 minute)
Hard to master (1000+ matches)
Game Modes
Ranked Duel (Main Mode)
1v1
Best of 3 rounds
Seasonal leaderboard
Team Arena
2v2 coordinated play
Shared objectives
Training / Practice
Frame timing visualizer
Ghost replays of top players
Visual Style
Clean, minimalistic sci-fi arenas
High contrast for readability
60–120 FPS target (ProMotion)
👉 Performance clarity > visual noise.
Monetization (Fair & Competitive)
Skins (characters, arenas, effects)
Emotes / victory poses
Battle pass (cosmetic only)
🚫 No power boosts
🚫 No energy timers
🚫 No loot RNG
Technical Design (iOS-Optimized)
Native Swift
Metal / SpriteKit
Deterministic simulation
Server-authoritative logic
Rollback netcode (if real-time PvP)
Payment in Crypto
7,500-8,750
Monthly
See details

Software Engineer (Unity Multiplayer)

Hong Kong
Hong Kong
Full time
Office
Our client, a forward-thinking tech organization disrupting family entertainment with immersive, movement-based activities, is in search of a Software Engineer to optimize developer workflows and empower the software teams to create innovative games.

The client is looking for a skilled Unity Game Engineer to actively contribute to developing cutting-edge multiplayer experiences. You will be responsible for constructing real-time networked systems that enable players to seamlessly compete and collaborate on various devices, ensuring dynamic gameplay and interactive social engagement.

Duties:

Implement real-time multiplayer gameplay systems to ensure synchronized physics, actions, and scores globally.

Develop and improve safe, limited matchmaking and networking features suitable for family-friendly interactions.

Modify and adjust existing single-player codebases to accommodate multiplayer functionality without sacrificing the game's essence.

Address technical obstacles like jitter compensation, bandwidth efficiency, and maintaining server-client coherence.

Work collaboratively with artists, designers, and core platform teams to deliver engaging connected experiences.

Requirements:

Professional software development background of over 3 years.

Proficient in C# and Unity development.

Comprehensive knowledge of networking basics, such as RPCs, state synchronization, and authority models.

Practical experience with Unity networking solutions like Photon Fusion, Mirror, or Netcode.

Strong grasp of asynchronous programming concepts.

Software Engineer (Unity Frontend)

Hong Kong
Hong Kong
Full time
Office
Our client, a cutting-edge tech company at the forefront of transforming family entertainment with immersive, movement-based experiences, is in search of a Software Engineer. The primary focus of this position is to improve developer workflows and empower software teams to create innovative games.

We are looking for a skilled Unity Game Engineer to be part of our dynamic game development team. As a Unity Game Engineer, you will be responsible for designing and constructing presentation layers within the Unity engine. Your role will involve shaping the UI layer of a global game library developed in Unity, constructing scalable systems to deliver intuitive user experiences, elegant interfaces, and top-notch performance for various game titles.

Responsibilities:

Take the lead in designing and implementing fundamental UI frameworks used across different game titles.

Translate UI/UX designs into efficient Unity C# implementations.

Develop shared UI component libraries to promote consistency and reusability.

Optimize localization systems to facilitate multi-language releases.

Create custom Unity editor tools and workflows to support designers and developers.

Ensure optimal UI performance on target platforms regarding draw calls, memory usage, and responsiveness.

Actively participate in code reviews and collaborate in cross-team technical planning.

Requirements:

Minimum of 3 years of professional software development experience.

Proficiency in C# and Unity, specifically in UI domains like uGUI or UI Toolkit.

Strong grasp of asset pipelines, asynchronous coding patterns, and performance optimization in Unity.

Experience in implementing scalable UI architectures such as MVVM/MVC/MVP.

Familiarity with localization strategies and tools.