Technical Artist
About Us
Limit Break is driven by the core principles of deep expertise, individual and industry evolution, and impeccable craft. Founded by global leaders in mobile gaming, we are dedicated to unlocking the potential of gaming industries and transforming digital markets into real-world economies and vibrant communities. Our commitment is to push gaming economies to new boundaries by leveraging technology, cryptocurrency, and creative vision to unite individuals globally.
Backed by prominent investors like Buckley Ventures & Paradigm Ventures, Limit Break is at the forefront of the evolving crypto market, with exponential growth and a promising future in tech advancements. Gaming stands as a primary driver in this digital revolution.
About the Role
We are seeking a Lead Technical Artist to spearhead the optimization of the artistic pipeline in our upcoming game. As a Lead Technical Artist, your role is to leverage your profound skills in gaming and interactive design to lead a team in crafting a gaming experience that pioneers Blockchain technology in the gaming realm.
This unique role offers an opportunity for a highly inquisitive and hardworking individual to contribute to the establishment of cutting-edge best practices in blockchain technology within our organization.
Responsibilities
- Develop and advocate processes, pipelines, and best practices for 2D/3D art content, including tools and automation.
- Collaborate with art and engineering teams to define and implement effective solutions for delivering high-quality, high-performance gaming experiences.
- Establish tools and pipelines for artists to efficiently implement their artwork in-game.
- Work with art and engineering teams to enforce performance budgets and validate art assets in the game.
- Troubleshoot pipeline issues and collaborate with the development team to resolve core problems.
- Mentor a team of technical artists in building an efficient toolchain for art pipeline management.
- Identify opportunities for incorporating new technologies to enhance art workflow efficiencies.
- Act as a liaison between art and engineering teams, advocating for the department's needs.
- Research and explore various graphics systems and middleware packages.
Requirements
- Strong passion for iterative design and fostering a peer-to-peer culture.
- Demonstrated experience in creating tools to expedite artists' workflow.
- Minimum of 3 years of production experience in games or related industries.
- At least 2 years of technical art experience in Unity, Unreal, or similar engines.
- Experience managing technical art teams of 3 or more individuals.
- Shipped at least one AAA or large-scale mobile game.
- Excellent communication and interpersonal skills bridging art and engineering teams.
- Proficiency in industry-level DCC applications like Maya, Max, Blender, or Modo.
- Expertise in optimizing art assets for memory and performance.
- Proficient in Python/C# or similar languages for pipeline development.
- Comprehensive knowledge of various art disciplines including animations, environments, VFX, and rendering.
Qualifications
- Expansive interest in real-time rendering technologies and asset creation tools.
- Experience in managing real-time rendering and optimization processes.
- Background in scheduling and scoping technical work.
- Knowledge of procedurally created or generated content.
- Experience with cinematic, cut-scenes, or high-quality rendering pipelines.
Apply Now
If you are a motivated and enthusiastic individual seeking a thrilling role, apply now at the provided email address to embrace this exciting opportunity.
We are an international blockchain gaming company expanding our operations globally, with offices opening in multiple locations worldwide.
Diversity is highly valued at our company, and all qualified applicants will be considered without regard to race, color, religion, sex, sexual orientation, gender identity, or national origin.