SENIOR UNITY DEVELOPER

Status
Full time
Remote
Compensation is not specified
Role
Software Engineer
Description

You will be part of the team as a Senior Unity Developer, contributing to the development of high-quality indie games for PC and console at Ex Populus, a forward-thinking game development studio led by experienced industry professionals from renowned companies. Currently working on two exciting projects, Final Form and LAMOverse, the company focuses on creating top-tier indie games.

Location: Remote, Work From Home

Ex Populus operates with a fully remote team, engaging in 2-3 annual meetups utilizing Google Meets for structured meetings.

Status: Full-time, Permanent

Responsibilities:

  • Provide technical solutions to enhance the editor, tools, and tool chain, ensuring high performance and usability.
  • Maintain and update the engine and tools in line with development pipeline changes.
  • Collaborate with the content team to implement new game features and services while prioritizing player comfort and game performance.
  • Enhance existing game features as per design requests.
  • Identify and communicate technical risks to relevant stakeholders.
  • Write optimized, robust, and maintainable code.
  • Work closely with producers, product managers, and designers in an Agile environment.
  • Translate design concepts into playable games through coding.
  • Develop AI for non-player characters, custom collision & physics systems, UI, HUD, and Menu elements.
  • Collaborate with team members to meet project requirements and deadlines.
  • Create and update project and system documentation.

Requirements:

  • 5+ years of Unity game development experience.
  • Proficiency in an object-oriented programming language, preferably C#.
  • Strong understanding of gameplay programming and software design patterns.
  • Experience in unit testing, TDD, and code coverage maintenance.
  • Contributed to the release of at least two PC titles developed with Unity.
  • Experience in delivering games for PC / Console platforms.
  • Willingness to work with new APIs and adapt to design changes in an iterative setting.
  • Strong communication skills for both technical and non-technical discussions.
  • Passion for learning, personal growth, positive work environment, and gaming.
  • Availability to work 8 hours per day (Monday-Friday) with at least 4 hours overlapping with US/CAN West Coast time zone (Pacific Time).
  • Proficiency in English, the operational language.
Skills Required
Avatar
Expopulus
Company size
Not specified
Location
United States
Description
Not specified
Status

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